started factoring bits out; added map chooser preview.
This commit is contained in:
@@ -74,6 +74,10 @@ namespace OpenRa
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static float2 powerOrigin = new float2(42, 205); // Relative to radarOrigin
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static float2 powerOrigin = new float2(42, 205); // Relative to radarOrigin
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static Size powerSize = new Size(138,5);
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static Size powerSize = new Size(138,5);
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// mapchooser
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Sheet mapChooserSheet;
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Sprite mapChooserSprite;
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public Chrome(Renderer r)
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public Chrome(Renderer r)
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{
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{
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this.renderer = r;
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this.renderer = r;
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@@ -137,6 +141,8 @@ namespace OpenRa
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ready = new Animation("pips");
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ready = new Animation("pips");
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ready.PlayRepeating("ready");
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ready.PlayRepeating("ready");
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clock = new Animation("clock");
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clock = new Animation("clock");
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mapChooserSheet = new Sheet(r, new Size(128, 128));
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}
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}
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public void Tick()
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public void Tick()
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@@ -226,15 +232,13 @@ namespace OpenRa
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class MapInfo
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class MapInfo
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{
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{
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public readonly string Filename;
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public readonly string Filename;
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readonly Map Map;
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public readonly Map Map;
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public MapInfo(string filename)
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public MapInfo(string filename)
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{
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{
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Filename = filename.ToLowerInvariant();
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Filename = filename.ToLowerInvariant();
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Map = new Map(new IniFile(FileSystem.Open(Filename)));
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Map = new Map(new IniFile(FileSystem.Open(Filename)));
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}
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}
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public string Name { get { return Map.Title; } }
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};
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};
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Lazy<List<MapInfo>> mapList = Lazy.New(
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Lazy<List<MapInfo>> mapList = Lazy.New(
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@@ -247,6 +251,7 @@ namespace OpenRa
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bool showMapChooser = false;
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bool showMapChooser = false;
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MapInfo currentMap;
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MapInfo currentMap;
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bool mapPreviewDirty = true;
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void AddUiButton(int2 pos, string text, Action<bool> a)
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void AddUiButton(int2 pos, string text, Action<bool> a)
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{
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{
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@@ -258,7 +263,7 @@ namespace OpenRa
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public void DrawMapChooser()
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public void DrawMapChooser()
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{
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{
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var w = 600;
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var w = 800;
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var h = 600;
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var h = 600;
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var r = new Rectangle( (Game.viewport.Width - w) / 2, (Game.viewport.Height - h) / 2, w, h );
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var r = new Rectangle( (Game.viewport.Width - w) / 2, (Game.viewport.Height - h) / 2, w, h );
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DrawDialogBackground(r, optionsSprites, true);
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DrawDialogBackground(r, optionsSprites, true);
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@@ -280,17 +285,34 @@ namespace OpenRa
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showMapChooser = false;
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showMapChooser = false;
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});
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});
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if (mapPreviewDirty)
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{
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var b = Minimap.RenderTerrainBitmap(currentMap.Map, Game.world.TileSet); // tileset -> hack
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mapChooserSheet.Texture.SetData(b);
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mapChooserSprite = new Sprite(mapChooserSheet,
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Minimap.MakeMinimapBounds(currentMap.Map), TextureChannel.Alpha);
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mapPreviewDirty = false;
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}
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var mapRect = new Rectangle(r.Right - 280, r.Top + 30, 256, 256);
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DrawDialogBackground(mapRect, panelSprites, false);
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rgbaRenderer.DrawSprite(mapChooserSprite,
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new float2(mapRect.Location) + new float2(4, 4),
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PaletteType.Chrome,
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new float2(mapRect.Size) - new float2(8, 8));
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rgbaRenderer.Flush();
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var y = r.Top + 50;
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var y = r.Top + 50;
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foreach (var map in mapList.Value)
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foreach (var map in mapList.Value)
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{
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{
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var itemRect = new Rectangle(r.Left + 50, y - 2, r.Width - 100, 20);
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var itemRect = new Rectangle(r.Left + 50, y - 2, r.Width - 340, 20);
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if (map == currentMap)
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if (map == currentMap)
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DrawDialogBackground(itemRect, panelSprites, false);
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DrawDialogBackground(itemRect, panelSprites, false);
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renderer.DrawText(map.Name, new int2(r.Left + 60, y), Color.White);
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renderer.DrawText(map.Map.Title, new int2(r.Left + 60, y), Color.White);
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var closureMap = map;
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var closureMap = map;
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AddButton(itemRect, _ => currentMap = closureMap);
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AddButton(itemRect, _ => { currentMap = closureMap; mapPreviewDirty = true; });
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y += 20;
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y += 20;
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}
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}
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@@ -342,6 +364,7 @@ namespace OpenRa
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showMapChooser = true;
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showMapChooser = true;
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currentMap = mapList.Value.Single(
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currentMap = mapList.Value.Single(
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m => m.Filename == Game.LobbyInfo.GlobalSettings.Map.ToLowerInvariant());
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m => m.Filename == Game.LobbyInfo.GlobalSettings.Map.ToLowerInvariant());
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mapPreviewDirty = true;
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}
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}
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});
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});
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}
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}
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@@ -4,6 +4,7 @@ using System.Linq;
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using OpenRa.Traits;
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using OpenRa.Traits;
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using OpenRa.FileFormats;
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using OpenRa.FileFormats;
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using System.Drawing.Imaging;
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using System.Drawing.Imaging;
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using IjwFramework.Collections;
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namespace OpenRa.Graphics
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namespace OpenRa.Graphics
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{
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{
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@@ -35,50 +36,63 @@ namespace OpenRa.Graphics
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mapOnlySprite = new Sprite(mapOnlySheet, rect, TextureChannel.Alpha);
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mapOnlySprite = new Sprite(mapOnlySheet, rect, TextureChannel.Alpha);
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}
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}
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Color[] terrainTypeColors;
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public static Rectangle MakeMinimapBounds(Map m)
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{
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var size = Math.Max(m.Width, m.Height);
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var dw = (size - m.Width) / 2;
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var dh = (size - m.Height) / 2;
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return new Rectangle(m.Offset.X - dw, m.Offset.Y - dh, size, size);
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}
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static Cache<string, Color[]> terrainTypeColors = new Cache<string, Color[]>(
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theater =>
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{
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var pal = new Palette(FileSystem.Open(theater + ".pal"));
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return new[] {
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theater == "snow" ? 0xe3 :0x1a,
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0x63, 0x2f, 0x1f, 0x14, 0x64, 0x1f, 0x68, 0x6b, 0x6d, 0x88 }
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.Select(a => Color.FromArgb(alpha, pal.GetColor(a))).ToArray();
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});
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Color[] playerColors;
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Color[] playerColors;
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Color shroudColor;
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static Color shroudColor;
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string theater;
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string theater;
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public void InvalidateOre() { oreLayer = null; }
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public void InvalidateOre() { oreLayer = null; }
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public static Bitmap RenderTerrainBitmap(Map map, TileSet tileset)
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{
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var colors = terrainTypeColors[map.Theater.ToLowerInvariant()];
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var terrain = new Bitmap(128, 128);
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for (var y = 0; y < 128; y++)
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for (var x = 0; x < 128; x++)
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terrain.SetPixel(x, y, map.IsInMap(x, y)
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? colors[tileset.GetWalkability(map.MapTiles[x, y])]
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: shroudColor);
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return terrain;
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}
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public void Update()
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public void Update()
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{
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{
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if (world.Map.Theater != theater)
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{
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terrainTypeColors = null;
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theater = world.Map.Theater;
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}
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if (terrainTypeColors == null)
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if (terrainTypeColors == null)
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{
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{
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var pal = new Palette(FileSystem.Open(world.Map.Theater + ".pal"));
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terrainTypeColors = new[] {
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theater.ToLowerInvariant() == "snow" ? 0xe3 :0x1a,
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0x63, 0x2f, 0x1f, 0x14, 0x64, 0x1f, 0x68, 0x6b, 0x6d, 0x88 }
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.Select( a => Color.FromArgb(alpha, pal.GetColor(a) )).ToArray();
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playerColors = Util.MakeArray<Color>( 8, b => Color.FromArgb(alpha, Chat.paletteColors[b]) );
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playerColors = Util.MakeArray<Color>( 8, b => Color.FromArgb(alpha, Chat.paletteColors[b]) );
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shroudColor = Color.FromArgb(alpha, Color.Black);
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shroudColor = Color.FromArgb(alpha, Color.Black);
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}
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}
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if (terrain == null)
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if (terrain == null)
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{
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terrain = RenderTerrainBitmap(world.Map, world.TileSet);
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terrain = new Bitmap(128, 128);
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for (var y = 0; y < 128; y++)
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for (var x = 0; x < 128; x++)
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terrain.SetPixel(x, y, world.Map.IsInMap(x, y)
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? terrainTypeColors[world.TileSet.GetWalkability(world.Map.MapTiles[x, y])]
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: shroudColor);
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}
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if (oreLayer == null)
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if (oreLayer == null)
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{
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{
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var colors = terrainTypeColors[world.Map.Theater.ToLowerInvariant()];
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oreLayer = new Bitmap(terrain);
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oreLayer = new Bitmap(terrain);
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for (var y = 0; y < 128; y++)
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for (var y = 0; y < 128; y++)
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for (var x = 0; x < 128; x++)
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for (var x = 0; x < 128; x++)
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if (world.Map.ContainsResource(new int2(x, y)))
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if (world.Map.ContainsResource(new int2(x, y)))
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oreLayer.SetPixel(x, y, terrainTypeColors[(int)TerrainMovementType.Ore]);
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oreLayer.SetPixel(x, y, colors[(int)TerrainMovementType.Ore]);
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}
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}
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mapOnlySheet.Texture.SetData(oreLayer);
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mapOnlySheet.Texture.SetData(oreLayer);
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@@ -92,6 +106,7 @@ namespace OpenRa.Graphics
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unsafe
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unsafe
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{
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{
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var colors = terrainTypeColors[world.Map.Theater.ToLowerInvariant()];
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int* c = (int*)bitmapData.Scan0;
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int* c = (int*)bitmapData.Scan0;
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for (var y = 0; y < 128; y++)
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for (var y = 0; y < 128; y++)
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@@ -100,7 +115,7 @@ namespace OpenRa.Graphics
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var b = world.BuildingInfluence.GetBuildingAt(new int2(x, y));
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var b = world.BuildingInfluence.GetBuildingAt(new int2(x, y));
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if (b != null)
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if (b != null)
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*(c + (y * bitmapData.Stride >> 2) + x) =
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*(c + (y * bitmapData.Stride >> 2) + x) =
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(b.Owner != null ? playerColors[(int)b.Owner.Palette] : terrainTypeColors[4]).ToArgb();
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(b.Owner != null ? playerColors[(int)b.Owner.Palette] : colors[4]).ToArgb();
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}
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}
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foreach (var a in world.Actors.Where(a => a.traits.Contains<Unit>()))
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foreach (var a in world.Actors.Where(a => a.traits.Contains<Unit>()))
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