D2k added Grenadier and Sardaukar explosions

This commit is contained in:
reaperrr
2015-09-06 15:08:44 +02:00
parent ab5a07fa5c
commit ad9bc30c7e
2 changed files with 52 additions and 2 deletions

View File

@@ -164,8 +164,8 @@ grenadier:
AttackSequence: throw
IdleSequences: idle
Explodes:
Weapon: UnitExplodeSmall
EmptyWeapon: UnitExplodeSmall
Weapon: GrenDeath
EmptyWeapon: GrenDeath
AttractsWorms:
Intensity: 180
@@ -197,6 +197,10 @@ sardaukar:
Intensity: 180
Voiced:
VoiceSet: GenericVoice
Explodes:
Weapon: SardDeath
EmptyWeapon: SardDeath
Chance: 100
saboteur:
Inherits: ^Infantry

View File

@@ -766,6 +766,52 @@ Weathering:
Warhead@1Dam: SpreadDamage
Damage: 10
GrenDeath:
Warhead@1Dam: SpreadDamage
Spread: 280
Falloff: 100, 100, 100, 95, 60, 0
Damage: 150
Versus:
none: 125
wall: 100
building: 100
wood: 70
light: 30
heavy: 20
concrete: 100
invulnerable: 0
cy: 20
harvester: 25
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: building
ImpactSound: EXPLSML4.WAV
SardDeath:
Warhead@1Dam: SpreadDamage
Spread: 280
Falloff: 100, 100, 100, 95, 60, 25, 0
Damage: 300
Versus:
none: 15
wall: 75
building: 60
wood: 65
light: 90
heavy: 100
concrete: 100
invulnerable: 0
cy: 30
harvester: 50
DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath
Warhead@2Smu: LeaveSmudge
SmudgeType: SandCrater, RockCrater
Warhead@3Eff: CreateEffect
Explosion: small_napalm
ImpactSound: EXPLSML2.WAV
Shrapnel:
ReloadDelay: 60
Range: 4c0