diff --git a/mods/ts/rules/nod-support.yaml b/mods/ts/rules/nod-support.yaml index 446c4ed937..3caac8c883 100644 --- a/mods/ts/rules/nod-support.yaml +++ b/mods/ts/rules/nod-support.yaml @@ -158,13 +158,12 @@ NASAM: VisualBounds: 40, 36, -3, -8 GATICK: - Inherits: ^Building + Inherits@1: ^GainsExperience + Inherits@2: ^ExistsInWorld Valued: Cost: 800 - -AcceptsSupplies: Tooltip: Name: Deployed Tick Tank - -GivesBuildableArea: Health: HP: 350 Armor: @@ -197,6 +196,10 @@ GATICK: AutoTarget: RenderRangeCircle: DrawLineToTarget: + Building: + Dimensions: 1,1 + Footprint: x + TerrainTypes: Clear, Road, DirtRoad, Rough RenderBuilding: RenderVoxels: WithVoxelBarrel: @@ -209,16 +212,24 @@ GATICK: NoTransformSounds: Voice: Move WithMuzzleFlash: - -WithDeathAnimation: + GivesBounty: + WithMakeAnimation: + SelectionDecorations: + Palette: pips + Selectable: + TargetableBuilding: + TargetTypes: Ground + Guardable: + HiddenUnderFog: + ActorLostNotification: GAARTY: - Inherits: ^Building + Inherits@1: ^GainsExperience + Inherits@2: ^ExistsInWorld Valued: Cost: 975 - -AcceptsSupplies: Tooltip: Name: Deployed Artillery - -GivesBuildableArea: Health: HP: 300 Armor: @@ -255,7 +266,20 @@ GAARTY: NoTransformSounds: Voice: Move WithMuzzleFlash: - -WithDeathAnimation: + Building: + Dimensions: 1,1 + Footprint: x + TerrainTypes: Clear, Road, DirtRoad, Rough + GivesBounty: + WithMakeAnimation: + SelectionDecorations: + Palette: pips + Selectable: + TargetableBuilding: + TargetTypes: Ground + Guardable: + HiddenUnderFog: + ActorLostNotification: NAMISL: Inherits: ^Building diff --git a/mods/ts/rules/shared-support.yaml b/mods/ts/rules/shared-support.yaml index f9d8f22241..1af6b044dc 100644 --- a/mods/ts/rules/shared-support.yaml +++ b/mods/ts/rules/shared-support.yaml @@ -1,11 +1,10 @@ GADPSA: - Inherits: ^Building + Inherits@1: ^GainsExperience + Inherits@2: ^ExistsInWorld Valued: Cost: 950 - -AcceptsSupplies: Tooltip: Name: Deployed Sensor Array - -GivesBuildableArea: Health: HP: 600 Armor: @@ -17,10 +16,27 @@ GADPSA: Facing: 159 TransformSounds: place2.aud NoTransformSounds: + Voice: Move RenderDetectionCircle: DetectCloaked: Range: 6 - -WithDeathAnimation: + Building: + Dimensions: 1,1 + Footprint: x + TerrainTypes: Clear, Road, DirtRoad, Rough + RenderBuilding: + Voiced: + VoiceSet: Vehicle + GivesBounty: + WithMakeAnimation: + SelectionDecorations: + Palette: pips + Selectable: + TargetableBuilding: + TargetTypes: Ground + Guardable: + HiddenUnderFog: + ActorLostNotification: NAPULS: Inherits: ^Building