diff --git a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
index b4dc3ae87c..9d7c5e8589 100644
--- a/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
+++ b/OpenRA.Mods.Common/OpenRA.Mods.Common.csproj
@@ -147,6 +147,7 @@
+
diff --git a/OpenRA.Mods.Common/Projectiles/InstantHit.cs b/OpenRA.Mods.Common/Projectiles/InstantHit.cs
new file mode 100644
index 0000000000..ee4eb1ae15
--- /dev/null
+++ b/OpenRA.Mods.Common/Projectiles/InstantHit.cs
@@ -0,0 +1,85 @@
+#region Copyright & License Information
+/*
+ * Copyright 2007-2017 The OpenRA Developers (see AUTHORS)
+ * This file is part of OpenRA, which is free software. It is made
+ * available to you under the terms of the GNU General Public License
+ * as published by the Free Software Foundation, either version 3 of
+ * the License, or (at your option) any later version. For more
+ * information, see COPYING.
+ */
+#endregion
+
+using System.Collections.Generic;
+using OpenRA.GameRules;
+using OpenRA.Graphics;
+using OpenRA.Mods.Common.Traits;
+using OpenRA.Traits;
+
+namespace OpenRA.Mods.Common.Projectiles
+{
+ [Desc("Simple invisible direct on target projectile.")]
+ public class InstantHitInfo : IProjectileInfo
+ {
+ [Desc("Maximum offset at the maximum range.")]
+ public readonly WDist Inaccuracy = WDist.Zero;
+
+ [Desc("Projectile can be blocked.")]
+ public readonly bool Blockable = false;
+
+ [Desc("The width of the projectile.")]
+ public readonly WDist Width = new WDist(1);
+
+ [Desc("Extra search radius beyond projectile width. Required to ensure affecting actors with large health radius.")]
+ public readonly WDist TargetExtraSearchRadius = new WDist(1536);
+
+ public IProjectile Create(ProjectileArgs args) { return new InstantHit(this, args); }
+ }
+
+ public class InstantHit : IProjectile
+ {
+ readonly ProjectileArgs args;
+ readonly InstantHitInfo info;
+
+ bool doneDamage;
+ WPos target;
+ WPos source;
+
+ public InstantHit(InstantHitInfo info, ProjectileArgs args)
+ {
+ this.args = args;
+ this.info = info;
+ target = args.PassiveTarget;
+ source = args.Source;
+ }
+
+ public void Tick(World world)
+ {
+ // Check for blocking actors
+ WPos blockedPos;
+ if (info.Blockable && BlocksProjectiles.AnyBlockingActorsBetween(world, source, target,
+ info.Width, info.TargetExtraSearchRadius, out blockedPos))
+ {
+ target = blockedPos;
+ }
+
+ if (info.Inaccuracy.Length > 0)
+ {
+ var inaccuracy = OpenRA.Mods.Common.Util.ApplyPercentageModifiers(info.Inaccuracy.Length, args.InaccuracyModifiers);
+ var maxOffset = inaccuracy * (target - source).Length / args.Weapon.Range.Length;
+ target += WVec.FromPDF(args.SourceActor.World.SharedRandom, 2) * maxOffset / 1024;
+ }
+
+ if (!doneDamage)
+ {
+ args.Weapon.Impact(Target.FromPos(target), args.SourceActor, args.DamageModifiers);
+ doneDamage = true;
+ world.AddFrameEndTask(w => w.Remove(this));
+ }
+ }
+
+ public IEnumerable Render(WorldRenderer wr)
+ {
+ yield break;
+ }
+ }
+}