fix missing explosion on war factory; remove some nonsense

This commit is contained in:
Chris Forbes
2011-04-17 18:57:19 +12:00
committed by Paul Chote
parent 4f76876f05
commit ae645bbafe
3 changed files with 12 additions and 16 deletions

View File

@@ -78,6 +78,8 @@ namespace OpenRA.Mods.RA.Render
else
roof.ReplaceAnim(roof.CurrentSequence.Name.Replace("damaged-", ""));
}
base.DamageStateChanged(self, e);
}
public void UnitProduced(Actor self, Actor other, int2 exit)