Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -384,7 +384,7 @@ namespace OpenRA
LoadMap(map);
world.Queries = new World.AllQueries(world);
foreach (var gs in world.WorldActor.traits.WithInterface<IGameStarted>())
foreach (var gs in world.WorldActor.TraitsImplementing<IGameStarted>())
gs.GameStarted(world);
orderManager.StartGame();
}
@@ -398,7 +398,7 @@ namespace OpenRA
world.Queries = new World.AllQueries(world);
foreach (var gs in world.WorldActor.traits.WithInterface<IGameStarted>())
foreach (var gs in world.WorldActor.TraitsImplementing<IGameStarted>())
gs.GameStarted(world);
viewport.GoToStartLocation(world.LocalPlayer);