Actor.traits is implementation detail
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@@ -56,7 +56,7 @@ namespace OpenRA.Orders
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public void Tick( World world )
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{
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var producing = Producer.traits.Get<Traits.ProductionQueue>().CurrentItem( Rules.Info[ Building ].Category );
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var producing = Producer.Trait<Traits.ProductionQueue>().CurrentItem( Rules.Info[ Building ].Category );
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if (producing == null || producing.Item != Building || producing.RemainingTime != 0)
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world.CancelInputMode();
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}
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