Actor.traits is implementation detail
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@@ -27,7 +27,7 @@ namespace OpenRA.Traits
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{
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var prevItems = GetNumBuildables(self.Owner);
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var queue = self.traits.Get<ProductionQueue>();
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var queue = self.Trait<ProductionQueue>();
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var unit = Rules.Info[order.TargetString];
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var producing = queue.CurrentItem(unit.Category);
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@@ -86,7 +86,7 @@ namespace OpenRA.Traits
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.FirstOrDefault();
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if( producer.Actor != null )
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producer.Actor.traits.WithInterface<RenderSimple>().First().PlayCustomAnim( producer.Actor, "build" );
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producer.Actor.TraitsImplementing<RenderSimple>().First().PlayCustomAnim( producer.Actor, "build" );
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}
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static int GetNumBuildables(Player p)
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