Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -27,8 +27,8 @@ namespace OpenRA.Mods.Cnc
public DeadBuildingState(Actor self, DeadBuildingStateInfo info)
{
this.info = info;
rs = self.traits.Get<RenderSimple>();
self.traits.Get<Health>().RemoveOnDeath = !rs.anim.HasSequence("dead");
rs = self.Trait<RenderSimple>();
self.Trait<Health>().RemoveOnDeath = !rs.anim.HasSequence("dead");
}
public void Damaged(Actor self, AttackInfo e)