Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Activities
public IActivity Tick(Actor self)
{
if (target == null || target.IsDead()) return NextActivity;
var health = target.traits.Get<Health>();
var health = target.Trait<Health>();
if (health.DamageState == DamageState.Undamaged)
return NextActivity;