Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -40,16 +40,16 @@ namespace OpenRA.Mods.RA.Activities
dest = ChooseAirfield(self);
}
var res = dest.traits.GetOrDefault<Reservable>();
var res = dest.TraitOrDefault<Reservable>();
if (res != null)
{
var plane = self.traits.Get<Plane>();
var plane = self.Trait<Plane>();
plane.UnReserve();
plane.reservation = res.Reserve(self);
}
var landPos = dest.CenterLocation;
var aircraft = self.traits.Get<Aircraft>();
var aircraft = self.Trait<Aircraft>();
var speed = .2f * aircraft.MovementSpeedForCell(self, self.Location);