Actor.traits is implementation detail
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@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA.Crates
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public override int GetSelectionShares(Actor collector)
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{
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return collector.traits.Contains<Cloak>()
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return collector.HasTrait<Cloak>()
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? 0 : base.GetSelectionShares(collector);
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}
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@@ -44,7 +44,7 @@ namespace OpenRA.Mods.RA.Crates
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collector.World.AddFrameEndTask(w =>
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{
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w.Remove(collector);
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collector.traits.Add(cloak);
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collector.AddTrait(cloak);
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w.Add(collector);
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});
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@@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA
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collector.World.AddFrameEndTask(w =>
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{
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var amount = (info as GiveCashCrateActionInfo).Amount;
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collector.Owner.PlayerActor.traits.Get<PlayerResources>().GiveCash(amount);
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collector.Owner.PlayerActor.Trait<PlayerResources>().GiveCash(amount);
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});
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base.Activate(collector);
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}
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@@ -54,7 +54,7 @@ namespace OpenRA.Mods.RA.Crates
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int2? ChooseEmptyCellNear(Actor a)
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{
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// hack: use `a`'s movement capability.
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var move = a.traits.Get<ITeleportable>();
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var move = a.Trait<ITeleportable>();
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var loc = a.Location;
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for (var i = -1; i < 2; i++)
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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA
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{
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collector.World.AddFrameEndTask(w =>
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{
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var gainsExperience = collector.traits.GetOrDefault<GainsExperience>();
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var gainsExperience = collector.TraitOrDefault<GainsExperience>();
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if (gainsExperience != null)
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gainsExperience.GiveOneLevel();
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});
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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
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{
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base.Activate(collector);
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if (collector.Owner == collector.World.LocalPlayer)
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collector.World.WorldActor.traits.Get<Shroud>().ResetExploration();
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collector.World.WorldActor.Trait<Shroud>().ResetExploration();
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}
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}
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}
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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Crates
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public override void Activate(Actor collector)
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{
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var p = collector.Owner.PlayerActor.traits.WithInterface<SupportPower>()
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var p = collector.Owner.PlayerActor.TraitsImplementing<SupportPower>()
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.FirstOrDefault(sp => sp.GetType().Name == (info as SupportPowerCrateActionInfo).Power);
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if (p != null) p.Give(1);
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