Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
{
base.Activate(collector);
if (collector.Owner == collector.World.LocalPlayer)
collector.World.WorldActor.traits.Get<Shroud>().ResetExploration();
collector.World.WorldActor.Trait<Shroud>().ResetExploration();
}
}
}