Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -23,7 +23,7 @@ namespace OpenRA.Mods.RA.Effects
public Corpse(Actor fromActor, int death)
{
anim = new Animation(fromActor.traits.GetOrDefault<RenderSimple>().GetImage(fromActor));
anim = new Animation(fromActor.TraitOrDefault<RenderSimple>().GetImage(fromActor));
anim.PlayThen("die{0}".F(death + 1),
() => fromActor.World.AddFrameEndTask(w => w.Remove(this)));