Actor.traits is implementation detail
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@@ -1,15 +1,15 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#region Copyright & License Information
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/*
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* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see LICENSE.
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*/
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#endregion
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using OpenRA.Traits;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class GivesExperienceInfo : TraitInfo<GivesExperience> { public readonly int Experience = -1; }
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@@ -22,16 +22,16 @@ namespace OpenRA.Mods.RA
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{
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// Prevent TK from giving exp
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if (e.Attacker == null || e.Attacker.Owner.Stances[ self.Owner ] == Stance.Ally )
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return;
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return;
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var info = self.Info.Traits.Get<GivesExperienceInfo>();
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var valued = self.Info.Traits.GetOrDefault<ValuedInfo>();
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var exp = info.Experience >= 0
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? info.Experience
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var valued = self.Info.Traits.GetOrDefault<ValuedInfo>();
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var exp = info.Experience >= 0
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? info.Experience
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: valued != null ? valued.Cost : 0;
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var killer = e.Attacker.traits.GetOrDefault<GainsExperience>();
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var killer = e.Attacker.TraitOrDefault<GainsExperience>();
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if (killer != null)
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killer.GiveExperience(exp);
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}
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