Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -32,12 +32,12 @@ namespace OpenRA.Mods.RA
{
new LocationInit( self.Location ),
new OwnerInit( self.Owner ),
new FacingInit( self.traits.Get<IFacing>().Facing ),
new FacingInit( self.Trait<IFacing>().Facing ),
});
var turreted = self.traits.GetOrDefault<Turreted>();
var turreted = self.TraitOrDefault<Turreted>();
if (turreted != null)
foreach (var p in husk.traits.WithInterface<ThrowsParticle>())
foreach (var p in husk.TraitsImplementing<ThrowsParticle>())
p.InitialFacing = turreted.turretFacing;
});
}