Actor.traits is implementation detail
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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Orders
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{
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var underCursor = world.FindUnitsAtMouse(mi.Location)
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.Where(a => a.Owner == world.LocalPlayer
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&& a.traits.Contains<CanPowerDown>())
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&& a.HasTrait<CanPowerDown>())
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.FirstOrDefault();
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if (underCursor != null)
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