Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -30,8 +30,8 @@ namespace OpenRA.Mods.RA.Orders
{
var underCursor = world.FindUnitsAtMouse(mi.Location)
.Where(a => a.Owner == world.LocalPlayer
&& a.traits.Contains<Building>()
&& a.traits.Contains<Selectable>()).FirstOrDefault();
&& a.HasTrait<Building>()
&& a.HasTrait<Selectable>()).FirstOrDefault();
var building = underCursor != null ? underCursor.Info.Traits.Get<BuildingInfo>() : null;