Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -48,7 +48,7 @@ namespace OpenRA.Mods.RA.Orders
if (!world.LocalPlayer.Shroud.IsExplored(xy))
return "move-blocked";
var movement = self.traits.GetOrDefault<IMove>();
var movement = self.TraitOrDefault<IMove>();
return (movement.CanEnterCell(xy)) ? "chrono-target" : "move-blocked";
}
}