Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -22,7 +22,7 @@ namespace OpenRA.Mods.RA.Render
public class RenderUnit : RenderSimple, INotifyDamage
{
public RenderUnit(Actor self)
: base(self, () => self.traits.Contains<IFacing>() ? self.traits.Get<IFacing>().Facing : 0)
: base(self, () => self.HasTrait<IFacing>() ? self.Trait<IFacing>().Facing : 0)
{
anim.Play("idle");
anims.Add( "smoke", new AnimationWithOffset( new Animation( "smoke_m" ), null, () => !isSmoking ) );