Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -23,9 +23,9 @@ namespace OpenRA.Mods.RA.Render
public RenderUnitTurreted(Actor self)
: base(self)
{
var facing = self.traits.Get<IFacing>();
var turreted = self.traits.Get<Turreted>();
var attack = self.traits.GetOrDefault<AttackBase>();
var facing = self.Trait<IFacing>();
var turreted = self.Trait<Turreted>();
var attack = self.TraitOrDefault<AttackBase>();
var attackInfo = self.Info.Traits.Get<AttackBaseInfo>();
var turretAnim = new Animation(GetImage(self), () => turreted.turretFacing );