Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA
{
public void Idle(Actor self)
{
var altitude = self.traits.Get<Aircraft>().Altitude;
var altitude = self.Trait<Aircraft>().Altitude;
if (altitude == 0) return; // we're on the ground, let's stay there.
var airfield = ReturnToBase.ChooseAirfield(self);