Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -48,9 +48,9 @@ namespace OpenRA.Mods.RA
if (info != null)
{
alt = 0;
var ifacing = self.traits.Get<IFacing>();
var ifacing = self.Trait<IFacing>();
pos = Combat.GetTurretPosition(self, ifacing, new Turret(info.Offset));
var ru = self.traits.Get<RenderUnit>();
var ru = self.Trait<RenderUnit>();
v = Game.CosmeticRandom.Gauss2D(1) * info.Spread.RelOffset();
dfacing = Game.CosmeticRandom.Gauss1D(2) * info.ROT;