Actor.traits is implementation detail
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@@ -35,7 +35,7 @@ namespace OpenRA.Mods.RA.Widgets
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public override void DrawInner(World world)
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{
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var playerResources = world.LocalPlayer.PlayerActor.traits.Get<PlayerResources>();
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var playerResources = world.LocalPlayer.PlayerActor.Trait<PlayerResources>();
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var digitCollection = "digits-" + world.LocalPlayer.Country.Race;
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var chromeCollection = "chrome-" + world.LocalPlayer.Country.Race;
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@@ -74,7 +74,7 @@ namespace OpenRA.Mods.RA.Widgets
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}
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public override bool HandleInputInner(MouseInput mi)
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{
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{
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if (mi.Event == MouseInputEvent.Down)
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{
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var action = buttons.Where(a => a.First.Contains(mi.Location.ToPoint()))
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