Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -20,7 +20,7 @@ namespace OpenRA.Mods.RA
{
public IEnumerable<Renderable> ModifyRender(Actor self, IEnumerable<Renderable> r)
{
var move = self.traits.Get<IMove>();
var move = self.Trait<IMove>();
var shadowSprites = r.Select(a => a.WithPalette("shadow"));
var flyingSprites = (move.Altitude <= 0) ? r