Actor.traits is implementation detail

This commit is contained in:
Bob
2010-08-14 15:19:30 +12:00
committed by alzeih
parent f6c6255f64
commit ae703d50b2
165 changed files with 586 additions and 561 deletions

View File

@@ -21,7 +21,7 @@ namespace OpenRA.Mods.RA.Widgets
public void SelectionChanged()
{
var firstItem = Game.world.Selection.Actors.FirstOrDefault(
a => a.World.LocalPlayer == a.Owner && a.traits.Contains<Production>());
a => a.World.LocalPlayer == a.Owner && a.HasTrait<Production>());
if (firstItem == null)
return;