Merge pull request #4613 from Mailaender/bot-cleanup
Reduced the amount of redundant AI definitions
This commit is contained in:
@@ -1,6 +1,6 @@
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Player:
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HackyAI@Default:
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Name: Easy AI
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HackyAI@Cabal:
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Name:Cabal
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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@@ -61,8 +61,8 @@ Player:
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heli: 5%
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orca: 5%
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SquadSize: 15
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HackyAI@Normal:
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Name: Normal AI
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HackyAI@Watson:
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Name:Watson
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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@@ -123,8 +123,8 @@ Player:
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jeep: 20%
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mtnk: 50%
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SquadSize: 15
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HackyAI@hard:
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Name: Hard AI
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HackyAI@HAL9001:
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Name:HAL 9001
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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@@ -187,4 +187,3 @@ Player:
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htnk: 50%
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orca: 10%
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SquadSize: 8
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@@ -1,6 +1,6 @@
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Player:
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HackyAI@EasyAI:
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Name: Easy AI
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HackyAI@RushAI:
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Name: Rush AI
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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@@ -117,8 +117,8 @@ Player:
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ca: 10%
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pt: 10%
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SquadSize: 40
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HackyAI@HardAI:
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Name: Hard AI
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HackyAI@TurtleAI:
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Name: Turtle AI
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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@@ -182,81 +182,8 @@ Player:
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ca: 10%
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pt: 10%
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SquadSize: 10
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HackyAI@TestAI:
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Name: Test AI
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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Power: powr,apwr
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Barracks: barr,tent
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VehiclesFactory: weap
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Silo: silo
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UnitsCommonNames:
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Mcv: mcv
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BuildingLimits:
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proc: 4
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barr: 1
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tent: 1
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dome: 1
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weap: 1
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spen: 1
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syrd: 1
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hpad: 4
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afld: 4
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atek: 1
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stek: 1
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fix: 1
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BuildingFractions:
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proc: 29%
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powr: 1%
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apwr: 24%
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tent: 3%
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barr: 3%
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dome: 1%
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weap: 5%
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hpad: 5%
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afld: 5%
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fix: 1%
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atek: 1%
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stek: 1%
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spen: 1%
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syrd: 1%
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pbox.e1: 12%
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gun: 12%
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ftur: 12%
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tsla: 12%
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agun: 5%
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sam: 5%
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mslo: 1%
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UnitsToBuild:
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e1: 4%
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e2: 4%
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e3: 8%
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e4: 4%
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shok: 3%
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harv: 1%
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apc: 3%
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jeep: 5%
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ftrk: 8%
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1tnk: 9%
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2tnk: 20%
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3tnk: 10%
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4tnk: 14%
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ttnk: 8%
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arty: 15%
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v2rl: 10%
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heli: 7%
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hind: 7%
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mig: 10%
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yak: 1%
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ss: 7%
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msub: 5%
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dd: 8%
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ca: 8%
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pt: 8%
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SquadSize: 10
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HackyAI@IslandMapAI:
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Name: Island Map AI
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HackyAI@NavalAI:
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Name: Naval AI
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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@@ -305,176 +232,3 @@ Player:
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ca: 20%
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pt: 10%
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SquadSize: 1
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HackyAI@HightechAI:
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Name: High-Tech AI
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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Power: powr,apwr
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Barracks: barr,tent
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VehiclesFactory: weap
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Silo: silo
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UnitsCommonNames:
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Mcv: mcv
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BuildingLimits:
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proc: 4
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barr: 1
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tent: 1
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dome: 1
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weap: 1
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fix: 1
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spen: 1
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syrd: 1
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hpad: 4
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afld: 4
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atek: 1
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stek: 1
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pdox: 1
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mslo: 1
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e7: 1
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e8: 1
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BuildingFractions:
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proc: 25.1%
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powr: 35%
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tent: 1%
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barr: 1%
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weap: 1%
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fix: 1%
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dome: 1%
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atek: 1%
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stek: 1%
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pdox: 1%
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mslo: 1%
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pbox.e1: 15%
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gun: 15%
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ftur: 15%
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tsla: 15%
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agun: 5%
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sam: 5%
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UnitsToBuild:
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e1: 50%
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e2: 1%
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e3: 10%
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medi: 1%
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e7: 100%
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e8: 100%
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apc: 1%
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jeep: 1%
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ftrk: 1%
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1tnk: 5%
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2tnk: 5%
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3tnk: 5%
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4tnk: 100%
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arty: 5%
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v2rl: 5%
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yak: 5%
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mig: 100%
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ctnk: 100%
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ttnk: 100%
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dd: 5%
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ca: 100%
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ss: 5%
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msub: 100%
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SquadSize: 10
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HackyAI@LongrangeAI:
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Name: Long-Range AI
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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Power: powr,apwr
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Barracks: barr,tent
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VehiclesFactory: weap
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Silo: silo
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UnitsCommonNames:
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Mcv: mcv
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BuildingLimits:
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proc: 4
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barr: 1
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tent: 1
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dome: 1
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weap: 1
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spen: 1
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syrd: 1
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hpad: 4
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afld: 4
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atek: 1
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stek: 1
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fix: 1
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BuildingFractions:
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proc: 20%
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powr: 35%
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tent: 1%
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barr: 1%
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weap: 1%
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pbox.e1: 4%
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hbox.e1: 3%
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gun: 10%
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ftur: 10%
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tsla: 5%
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dome: 10%
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fix: 0.1%
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agun: 7%
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sam: 7%
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atek: 1%
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stek: 1%
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UnitsToBuild:
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e1: 4%
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e3: 1%
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harv: 10%
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ftrk: 5%
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v2rl: 40%
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arty: 40%
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1tnk: 15%
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2tnk: 15%
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3tnk: 15%
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SquadSize: 25
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HackyAI@TankAI:
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Name: Tank AI
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BuildingCommonNames:
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ConstructionYard: fact
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Refinery: proc
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Power: powr,apwr
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Barracks: barr,tent
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VehiclesFactory: weap
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Silo: silo
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UnitsCommonNames:
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Mcv: mcv
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BuildingLimits:
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proc: 4
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barr: 1
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tent: 1
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dome: 1
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weap: 1
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spen: 1
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syrd: 1
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hpad: 4
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afld: 4
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atek: 1
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stek: 1
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fix: 1
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BuildingFractions:
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proc: 30%
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powr: 35%
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tent: 1%
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barr: 1%
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weap: 1%
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pbox.e1: 7%
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gun: 7%
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ftur: 10%
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tsla: 5%
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fix: 0.1%
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dome: 10%
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agun: 5%
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sam: 1%
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atek: 1%
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stek: 1%
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UnitsToBuild:
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e1: 5%
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e3: 10%
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3tnk: 75%
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2tnk: 75%
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v2rl: 15%
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arty: 15%
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harv: 10%
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SquadSize: 7
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