Add support for multiple stand animations.

This commit is contained in:
Paul Chote
2013-10-25 20:11:55 +13:00
parent d0c5ab0ca3
commit ae86e20bc7
2 changed files with 7 additions and 6 deletions

View File

@@ -46,9 +46,9 @@ namespace OpenRA.Mods.RA.Render
{
disguisedAsSprite = spy.disguisedAsSprite;
if (disguisedAsSprite != null)
anim.ChangeImage(disguisedAsSprite, "stand");
anim.ChangeImage(disguisedAsSprite, info.StandAnimations.Random(Game.CosmeticRandom));
else
anim.ChangeImage(GetImage(self), "stand");
anim.ChangeImage(GetImage(self), info.StandAnimations.Random(Game.CosmeticRandom));
UpdatePalette();
}
base.Tick(self);