TD Balance Summer 2020 2
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@@ -535,7 +535,7 @@ HPAD:
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BuildPaletteOrder: 50
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Prerequisites: proc
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Queue: Building.GDI, Building.Nod
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Description: Produces, rearms and\nrepairs helicopters
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Description: Produces and repairs helicopters
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Building:
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Footprint: xx xx
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Dimensions: 2,2
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@@ -1024,7 +1024,7 @@ ATWR:
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Queue: Defence.GDI
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BuildDuration: 2880
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BuildDurationModifier: 40
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Description: All-purpose defensive structure.\n Strong vs Aircraft, Tanks\n Weak vs Infantry
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Description: All-purpose defensive structure.\n Strong vs Aircraft, Infantry\n Weak vs Tanks
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Selectable:
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Bounds: 24,24
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DecorationBounds: 22,48,0,-12
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@@ -76,6 +76,8 @@ HARV:
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Type: Heavy
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RevealsShroud:
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Range: 4c0
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ActorLostNotification:
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Notification: HarvesterLost
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SpawnActorOnDeath:
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Actor: HARV.Husk
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OwnerType: InternalName
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@@ -110,8 +112,6 @@ APC:
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BuildPaletteOrder: 30
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Prerequisites: pyle
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Queue: Vehicle.GDI
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BuildDuration: 938
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BuildDurationModifier: 40
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Description: Armed infantry transport.\nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry
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Mobile:
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TurnSpeed: 20
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@@ -124,9 +124,12 @@ APC:
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 6c0
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Range: 7c0
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Turreted:
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TurnSpeed: 40
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AutoTargetPriority@Air:
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ValidTargets: Air
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Priority: 2
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Armament@PRIMARY:
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Weapon: APCGun
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Recoil: 48
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@@ -238,7 +241,7 @@ FTNK:
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Armor:
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Type: Heavy
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RevealsShroud:
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Range: 5c0
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Range: 6c0
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Armament:
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Weapon: BigFlamer
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LocalOffset: 512,128,42, 512,-128,42
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@@ -661,9 +664,12 @@ STNK:
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GrantConditionOnDamageState@UNCLOAK:
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Condition: cloak-force-disabled
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ValidDamageStates: Critical
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Armament:
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Armament@PRIMARY:
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Weapon: 227mm.stnk
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LocalOffset: 213,43,128, 213,-43,128
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Armament@SECONDARY:
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Weapon: 227mm.stnkAA
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LocalOffset: 213,43,128, 213,-43,128
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AttackFrontal:
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AutoTarget:
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InitialStance: HoldFire
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