TD Balance Summer 2020 2
This commit is contained in:
@@ -18,6 +18,7 @@ Speech:
|
||||
EnemyStructureDestroyed: estrucx
|
||||
EnemyPlanesApproaching: enemya
|
||||
HarvesterAttack:
|
||||
HarvesterLost: harvlost
|
||||
InsufficientPower: nopower1
|
||||
IonCannonCharging: ionchrg1
|
||||
IonCannonReady: ionredy1
|
||||
@@ -47,7 +48,7 @@ Speech:
|
||||
UnitLost: unitlost
|
||||
UnitReady: unitredy
|
||||
Win: accom1
|
||||
DisablePrefixes: AirstrikeReady, BaseAttack, Building, BuildingCannotPlaceAudio, BuildingInProgress, BuildingLost, Cancelled, CivilianBuildingCaptured, CivilianKilled, ConstructionComplete, EnemyUnitsApproaching, EnemyStructureDestroyed, EnemyPlanesApproaching, HarvesterAttack, InsufficientPower, IonCannonCharging, IonCannonReady, Leave, Lose, LowPower, MissionAccomplished, MissionFailed, NewOptions, NoBuild, NodStructureDestroyed, NotReady, NuclearWarheadApproaching, NuclearWeaponAvailable, NuclearWeaponLaunched, OnHold, PrimaryBuildingSelected, Reinforce, Repairing, SelectTarget, SilosNeeded, Training, UnitLost, UnitReady, Win
|
||||
DisablePrefixes: AirstrikeReady, BaseAttack, Building, BuildingCannotPlaceAudio, BuildingInProgress, BuildingLost, Cancelled, CivilianBuildingCaptured, CivilianKilled, ConstructionComplete, EnemyUnitsApproaching, EnemyStructureDestroyed, EnemyPlanesApproaching, HarvesterAttack, HarvesterLost, InsufficientPower, IonCannonCharging, IonCannonReady, Leave, Lose, LowPower, MissionAccomplished, MissionFailed, NewOptions, NoBuild, NodStructureDestroyed, NotReady, NuclearWarheadApproaching, NuclearWeaponAvailable, NuclearWeaponLaunched, OnHold, PrimaryBuildingSelected, Reinforce, Repairing, SelectTarget, SilosNeeded, Training, UnitLost, UnitReady, Win
|
||||
|
||||
Sounds:
|
||||
Notifications:
|
||||
|
||||
BIN
mods/cnc/bits/harvlost.aud
Normal file
BIN
mods/cnc/bits/harvlost.aud
Normal file
Binary file not shown.
@@ -535,7 +535,7 @@ HPAD:
|
||||
BuildPaletteOrder: 50
|
||||
Prerequisites: proc
|
||||
Queue: Building.GDI, Building.Nod
|
||||
Description: Produces, rearms and\nrepairs helicopters
|
||||
Description: Produces and repairs helicopters
|
||||
Building:
|
||||
Footprint: xx xx
|
||||
Dimensions: 2,2
|
||||
@@ -1024,7 +1024,7 @@ ATWR:
|
||||
Queue: Defence.GDI
|
||||
BuildDuration: 2880
|
||||
BuildDurationModifier: 40
|
||||
Description: All-purpose defensive structure.\n Strong vs Aircraft, Tanks\n Weak vs Infantry
|
||||
Description: All-purpose defensive structure.\n Strong vs Aircraft, Infantry\n Weak vs Tanks
|
||||
Selectable:
|
||||
Bounds: 24,24
|
||||
DecorationBounds: 22,48,0,-12
|
||||
|
||||
@@ -76,6 +76,8 @@ HARV:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 4c0
|
||||
ActorLostNotification:
|
||||
Notification: HarvesterLost
|
||||
SpawnActorOnDeath:
|
||||
Actor: HARV.Husk
|
||||
OwnerType: InternalName
|
||||
@@ -110,8 +112,6 @@ APC:
|
||||
BuildPaletteOrder: 30
|
||||
Prerequisites: pyle
|
||||
Queue: Vehicle.GDI
|
||||
BuildDuration: 938
|
||||
BuildDurationModifier: 40
|
||||
Description: Armed infantry transport.\nCan attack Aircraft.\n Strong vs Vehicles\n Weak vs Infantry
|
||||
Mobile:
|
||||
TurnSpeed: 20
|
||||
@@ -124,9 +124,12 @@ APC:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 6c0
|
||||
Range: 7c0
|
||||
Turreted:
|
||||
TurnSpeed: 40
|
||||
AutoTargetPriority@Air:
|
||||
ValidTargets: Air
|
||||
Priority: 2
|
||||
Armament@PRIMARY:
|
||||
Weapon: APCGun
|
||||
Recoil: 48
|
||||
@@ -238,7 +241,7 @@ FTNK:
|
||||
Armor:
|
||||
Type: Heavy
|
||||
RevealsShroud:
|
||||
Range: 5c0
|
||||
Range: 6c0
|
||||
Armament:
|
||||
Weapon: BigFlamer
|
||||
LocalOffset: 512,128,42, 512,-128,42
|
||||
@@ -661,9 +664,12 @@ STNK:
|
||||
GrantConditionOnDamageState@UNCLOAK:
|
||||
Condition: cloak-force-disabled
|
||||
ValidDamageStates: Critical
|
||||
Armament:
|
||||
Armament@PRIMARY:
|
||||
Weapon: 227mm.stnk
|
||||
LocalOffset: 213,43,128, 213,-43,128
|
||||
Armament@SECONDARY:
|
||||
Weapon: 227mm.stnkAA
|
||||
LocalOffset: 213,43,128, 213,-43,128
|
||||
AttackFrontal:
|
||||
AutoTarget:
|
||||
InitialStance: HoldFire
|
||||
|
||||
@@ -502,7 +502,7 @@ sam:
|
||||
Start: 0
|
||||
make: sammake
|
||||
Length: 20
|
||||
Tick: 30
|
||||
Tick: 50
|
||||
muzzle: samfire
|
||||
Length: 18
|
||||
Facings: 8
|
||||
|
||||
@@ -80,7 +80,7 @@ BikeRockets:
|
||||
OrcaAGMissiles:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 12
|
||||
Range: 5c0
|
||||
Range: 4c768
|
||||
MinRange: 1c256
|
||||
ValidTargets: Ground, Water
|
||||
Projectile: Missile
|
||||
@@ -112,7 +112,7 @@ OrcaAAMissiles:
|
||||
MammothMissiles:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 45
|
||||
Range: 5c0
|
||||
Range: 4c768
|
||||
Report: rocket1.aud
|
||||
Burst: 2
|
||||
BurstDelays: 15
|
||||
@@ -160,7 +160,7 @@ MammothMissiles:
|
||||
Versus:
|
||||
None: 24
|
||||
Wood: 60
|
||||
Light: 100
|
||||
Light: 90
|
||||
Heavy: 48
|
||||
Warhead@3Eff: CreateEffect
|
||||
Explosions: med_frag
|
||||
@@ -170,6 +170,7 @@ MammothMissiles:
|
||||
ReloadDelay: 70
|
||||
Range: 7c0
|
||||
Report: rocket1.aud
|
||||
ValidTargets: Ground, Water
|
||||
Burst: 2
|
||||
BurstDelays: 10
|
||||
Projectile: Missile
|
||||
@@ -185,6 +186,11 @@ MammothMissiles:
|
||||
Light: 100
|
||||
Heavy: 90
|
||||
|
||||
227mm.stnkAA:
|
||||
Inherits: 227mm.stnk
|
||||
MinRange: 2c512
|
||||
ValidTargets: Air
|
||||
|
||||
BoatMissile:
|
||||
Inherits: ^MissileWeapon
|
||||
ReloadDelay: 35
|
||||
|
||||
@@ -152,7 +152,7 @@ APCGun:
|
||||
|
||||
APCGun.AA:
|
||||
Inherits: APCGun
|
||||
Range: 6c0
|
||||
Range: 7c0
|
||||
ValidTargets: Air
|
||||
Projectile: Bullet
|
||||
Speed: 2c0
|
||||
|
||||
Reference in New Issue
Block a user