From ae94d7ecc7603e8388c761a0836c446ba39a0330 Mon Sep 17 00:00:00 2001 From: Remco van der Zon Date: Wed, 16 May 2012 19:11:46 +0200 Subject: [PATCH] Chat-text displayed when the game is paused and unpaused. : The game is (un-)paused by --- OpenRA.Game/Network/UnitOrders.cs | 17 +++++++++++++++-- 1 file changed, 15 insertions(+), 2 deletions(-) diff --git a/OpenRA.Game/Network/UnitOrders.cs b/OpenRA.Game/Network/UnitOrders.cs index 36c18f1eab..7c7a844f61 100755 --- a/OpenRA.Game/Network/UnitOrders.cs +++ b/OpenRA.Game/Network/UnitOrders.cs @@ -96,8 +96,21 @@ namespace OpenRA.Network } case "PauseGame": - { - orderManager.GamePaused = !orderManager.GamePaused; + { + if(clientId != null) + { + var client = orderManager.LobbyInfo.ClientWithIndex(clientId); + + orderManager.GamePaused = !orderManager.GamePaused; + if(orderManager.GamePaused) + { + Game.AddChatLine(Color.White, "", "The game is paused by "+client.Name); + } + else + { + Game.AddChatLine(Color.White, "", "The game is un-paused by "+client.Name); + } + } break; }