Add a logic class for faction-specific backgrounds.
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@@ -539,6 +539,7 @@
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<Compile Include="Widgets\Logic\Ingame\IngamePowerCounterLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\IngamePowerCounterLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\IngamePowerBarLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\IngamePowerBarLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\IngameSiloBarLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\IngameSiloBarLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\AddRaceSuffixLogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\LoadIngamePlayerOrObserverUILogic.cs" />
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<Compile Include="Widgets\Logic\Ingame\LoadIngamePlayerOrObserverUILogic.cs" />
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<Compile Include="Widgets\MenuButtonWidget.cs" />
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<Compile Include="Widgets\MenuButtonWidget.cs" />
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<Compile Include="Widgets\Logic\DebugMenuLogic.cs" />
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<Compile Include="Widgets\Logic\DebugMenuLogic.cs" />
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30
OpenRA.Mods.RA/Widgets/Logic/Ingame/AddRaceSuffixLogic.cs
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30
OpenRA.Mods.RA/Widgets/Logic/Ingame/AddRaceSuffixLogic.cs
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@@ -0,0 +1,30 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class AddRaceSuffixLogic
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{
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[ObjectCreator.UseCtor]
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public AddRaceSuffixLogic(Widget widget, World world)
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{
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var suffix = "-" + world.LocalPlayer.Country.Race;
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if (widget is ButtonWidget)
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((ButtonWidget)widget).Background += suffix;
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else if (widget is ImageWidget)
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((ImageWidget)widget).ImageCollection += suffix;
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else
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throw new InvalidOperationException("AddRaceSuffixLogic only supports ButtonWidget and ImageWidget");
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}
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}
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}
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