From aeaffc0a8ece8fe06aab2920b71ea0476a08a24b Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Sat, 12 Dec 2020 09:25:59 +0100 Subject: [PATCH] Properly restrict the spectator view in mission maps --- OpenRA.Game/Player.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/OpenRA.Game/Player.cs b/OpenRA.Game/Player.cs index bfbf56ce71..5cd47d7ff7 100644 --- a/OpenRA.Game/Player.cs +++ b/OpenRA.Game/Player.cs @@ -80,7 +80,8 @@ namespace OpenRA { get { - return spectating || WinState != WinState.Undefined; + // Players in mission maps must not leave the player view + return !inMissionMap && (spectating || WinState != WinState.Undefined); } }