Move cheats option to rules.
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@@ -14,17 +14,46 @@ namespace OpenRA.Traits
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[Desc("Attach this to the player actor.")]
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public class DeveloperModeInfo : ITraitInfo
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{
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[Desc("Default value of the developer mode checkbox in the lobby.")]
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public bool Enabled = false;
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[Desc("Prevent the developer mode state from being changed in the lobby.")]
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public bool Locked = false;
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[Desc("Default cash bonus granted by the give cash cheat.")]
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public int Cash = 20000;
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[Desc("Growth steps triggered by the grow resources button.")]
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public int ResourceGrowth = 100;
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[Desc("Enable the fast build cheat by default.")]
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public bool FastBuild;
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[Desc("Enable the fast support powers cheat by default.")]
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public bool FastCharge;
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[Desc("Enable the disable visibility cheat by default.")]
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public bool DisableShroud;
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public bool PathDebug;
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[Desc("Enable the unlimited power cheat by default.")]
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public bool UnlimitedPower;
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[Desc("Enable the build anywhere cheat by default.")]
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public bool BuildAnywhere;
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[Desc("Enable the path debug overlay by default.")]
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public bool PathDebug;
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[Desc("Enable the combat geometry overlay by default.")]
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public bool ShowCombatGeometry;
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[Desc("Enable the debug geometry overlay by default.")]
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public bool ShowDebugGeometry;
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[Desc("Enable the depth buffer overlay by default.")]
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public bool ShowDepthPreview;
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[Desc("Enable the actor tags overlay by default.")]
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public bool ShowActorTags;
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public object Create(ActorInitializer init) { return new DeveloperMode(this); }
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