fix minor shroud bug [where we have no units]; spawn point choosing
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@@ -28,7 +28,6 @@ namespace OpenRa.Game
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{
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if( useAftermath )
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AllRules = new IniFile(
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FileSystem.Open( "session.ini" ),
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FileSystem.Open( mapFileName ),
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FileSystem.Open("aftermathUnits.ini"),
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FileSystem.Open("units.ini"),
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@@ -38,7 +37,6 @@ namespace OpenRa.Game
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FileSystem.Open("trees.ini"));
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else
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AllRules = new IniFile(
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FileSystem.Open("session.ini"),
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FileSystem.Open(mapFileName),
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FileSystem.Open("units.ini"),
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FileSystem.Open("rules.ini"),
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