fix minor shroud bug [where we have no units]; spawn point choosing

This commit is contained in:
Chris Forbes
2010-01-16 17:31:52 +13:00
parent b46087986d
commit af2abf5205
3 changed files with 34 additions and 4 deletions

View File

@@ -28,7 +28,6 @@ namespace OpenRa.Game
{
if( useAftermath )
AllRules = new IniFile(
FileSystem.Open( "session.ini" ),
FileSystem.Open( mapFileName ),
FileSystem.Open("aftermathUnits.ini"),
FileSystem.Open("units.ini"),
@@ -38,7 +37,6 @@ namespace OpenRa.Game
FileSystem.Open("trees.ini"));
else
AllRules = new IniFile(
FileSystem.Open("session.ini"),
FileSystem.Open(mapFileName),
FileSystem.Open("units.ini"),
FileSystem.Open("rules.ini"),