Add particle smoke effects.
This commit is contained in:
committed by
Gustas
parent
069b7c5500
commit
af2b32e7ba
@@ -256,6 +256,19 @@
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SpeedMultiplier@HEAVYDAMAGE:
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RequiresCondition: heavy-damage
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Modifier: 75
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FloatingSpriteEmitter@SMOKE:
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RequiresCondition: heavy-damage
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Palette: smoke3
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Image: smoke3
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Lifetime: 15, 20
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Speed: 3
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Gravity: 50
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SpawnFrequency: 5, 10
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RandomFacing: true
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RandomRate: 4
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Offset: 0, 0, 200
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TurnRate: 3
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Duration: 500
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^Tank:
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Inherits: ^Vehicle
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@@ -49,6 +49,10 @@
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Name: shroud
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Filename: DATA.R8
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Frame: 38
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PaletteFromEmbeddedSpritePalette@smoke3:
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Name: smoke3
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Filename: DATA.R8
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Frame: 3747
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D2kFogPalette@fog:
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Name: fog
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BasePalette: shroud
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@@ -111,7 +111,6 @@ harvester:
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Margin: 1, 4
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RequiresSelection: true
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PipCount: 7
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-GrantConditionOnDamageState@HEAVY:
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-SpeedMultiplier@HEAVYDAMAGE:
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trike:
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@@ -382,6 +382,16 @@ smoke_m:
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Length: 3
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BlendMode: Additive
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smoke3:
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particles:
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Filename: DATA.R8
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ZOffset: 511
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Start: 3747
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Length: 7
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Tick: 120
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BlendMode: Subtractive
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HasEmbeddedPalette: True
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bombs:
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idle:
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Filename: DATA.R8
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