Add Game Monitor

Add Game Monitor and update sln.
This also removes CrashDialog
This commit is contained in:
steelphase
2014-10-11 14:37:14 -04:00
committed by Matthias Mailänder
parent 6a24b28f92
commit af3e3f795f
4 changed files with 71 additions and 39 deletions

View File

@@ -9,23 +9,45 @@
#endregion
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.Media;
using System.Reflection;
using System.Windows.Forms;
namespace OpenRA.CrashDialog
namespace OpenRA
{
class FatalErrorDialog
class GameMonitor
{
static Settings settings;
static string processName = "OpenRA.Game.exe";
static Process gameProcess;
[STAThread]
public static void Main(string[] args)
static void Main(string[] args)
{
settings = new Settings(Platform.ResolvePath("^", "settings.yaml"), new Arguments());
var psi = new ProcessStartInfo(processName, string.Join(" ", args));
try
{
gameProcess = Process.Start(psi);
}
catch
{
return;
}
if (gameProcess == null)
return;
gameProcess.EnableRaisingEvents = true;
gameProcess.Exited += GameProcessExited;
Application.Run();
}
static void ShowErrorDialog()
{
var form = new Form
{
Size = new Size(315, 140),
@@ -34,6 +56,7 @@ namespace OpenRA.CrashDialog
MaximizeBox = false,
FormBorderStyle = FormBorderStyle.FixedDialog,
StartPosition = FormStartPosition.CenterScreen,
TopLevel = true,
Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location)
};
@@ -44,69 +67,78 @@ namespace OpenRA.CrashDialog
Text = "OpenRA has encountered a fatal error and must close.{0}Refer to the crash logs and FAQ for more information.".F(Environment.NewLine),
TextAlign = ContentAlignment.TopCenter
};
form.Controls.Add(notice);
var dontShowAgain = new CheckBox
{
Location = new Point(25, 50),
AutoSize = true,
Text = "Don't show this message again",
};
form.Controls.Add(dontShowAgain);
var viewLogs = new Button
{
Location = new Point(10, 80),
Size = new Size(75, 23),
Text = "View Logs"
};
viewLogs.Click += ViewLogsClicked;
form.Controls.Add(viewLogs);
var viewFaq = new Button
{
Location = new Point(90, 80),
Size = new Size(75, 23),
Text = "View FAQ"
};
viewFaq.Click += ViewFaqClicked;
form.Controls.Add(viewFaq);
var quit = new Button
{
Location = new Point(225, 80),
Size = new Size(75, 23),
Text = "Quit"
Text = "Quit",
DialogResult = DialogResult.Cancel
};
quit.DialogResult = DialogResult.Cancel;
form.Controls.Add(notice);
form.Controls.Add(viewLogs);
form.Controls.Add(viewFaq);
form.Controls.Add(quit);
form.FormClosed += (sender, e) =>
{
settings.Debug.ShowFatalErrorDialog = !dontShowAgain.Checked;
settings.Save();
};
viewLogs.Click += ViewLogsClicked;
viewFaq.Click += ViewFaqClicked;
form.FormClosed += FormClosed;
SystemSounds.Exclamation.Play();
form.ShowDialog();
}
static void GameProcessExited(object sender, EventArgs e)
{
if (gameProcess.ExitCode != 0)
ShowErrorDialog();
Exit();
}
static void ViewLogsClicked(object sender, EventArgs e)
{
try
{
Process.Start(Platform.ResolvePath("^", "Logs"));
}
catch { }
catch
{ }
}
static void ViewFaqClicked(object sender, EventArgs e)
{
try
{
Process.Start(settings.Debug.FatalErrorDialogFaq);
Process.Start("http://wiki.openra.net/FAQ");
}
catch { }
catch
{ }
}
static void FormClosed(object sender, EventArgs e)
{
Exit();
}
static void Exit()
{
Environment.Exit(0);
}
}
}

View File

@@ -2,11 +2,11 @@
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{47F1B0EE-EB35-47F2-93E4-273C70909157}</ProjectGuid>
<OutputType>Exe</OutputType>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProjectGuid>{68295755-7902-4602-AC2C-9A8AC36D5EF7}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>OpenRA</RootNamespace>
<AssemblyName>OpenRA.CrashDialog</AssemblyName>
<AssemblyName>OpenRA</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
<DebugSymbols>true</DebugSymbols>
@@ -34,7 +34,7 @@
</ProjectReference>
</ItemGroup>
<ItemGroup>
<Compile Include="Program.cs" />
<Compile Include="GameMonitor.cs" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
</Project>

View File

@@ -70,7 +70,7 @@ Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "System Lua scripts", "Syste
lua\stacktraceplus.lua = lua\stacktraceplus.lua
EndProjectSection
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.CrashDialog", "OpenRA.CrashDialog\OpenRA.CrashDialog.csproj", "{47F1B0EE-EB35-47F2-93E4-273C70909157}"
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "OpenRA.GameMonitor", "OpenRA.GameMonitor\OpenRA.GameMonitor.csproj", "{68295755-7902-4602-AC2C-9A8AC36D5EF7}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
@@ -101,8 +101,8 @@ Global
{5457CBF5-4CE4-421E-A8BF-9FD6C9732E1D}.Debug|x86.Build.0 = Debug|x86
{33D03738-C154-4028-8EA8-63A3C488A651}.Debug|x86.ActiveCfg = Debug|x86
{33D03738-C154-4028-8EA8-63A3C488A651}.Debug|x86.Build.0 = Debug|x86
{47F1B0EE-EB35-47F2-93E4-273C70909157}.Debug|x86.ActiveCfg = Debug|x86
{47F1B0EE-EB35-47F2-93E4-273C70909157}.Debug|x86.Build.0 = Debug|x86
{68295755-7902-4602-AC2C-9A8AC36D5EF7}.Debug|x86.ActiveCfg = Debug|x86
{68295755-7902-4602-AC2C-9A8AC36D5EF7}.Debug|x86.Build.0 = Debug|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE