Update TD decorations.

This commit is contained in:
Paul Chote
2020-03-09 20:34:05 +00:00
committed by atlimit8
parent ac200f6173
commit afc9c6ef85
13 changed files with 71 additions and 83 deletions

View File

@@ -41,8 +41,6 @@ OLDLST:
Inherits: LST Inherits: LST
-WithRoof: -WithRoof:
-Selectable: -Selectable:
SelectionDecorations:
RenderSelectionBars: False
RejectsOrders: RejectsOrders:
Cargo: Cargo:
Types: disabled Types: disabled

View File

@@ -42,8 +42,6 @@ OLDLST:
Inherits: LST Inherits: LST
-WithRoof: -WithRoof:
-Selectable: -Selectable:
SelectionDecorations:
RenderSelectionBars: False
RejectsOrders: RejectsOrders:
Cargo: Cargo:
Types: disabled Types: disabled

View File

@@ -114,8 +114,6 @@ OLDLST:
Inherits: LST Inherits: LST
-WithRoof: -WithRoof:
-Selectable: -Selectable:
SelectionDecorations:
RenderSelectionBars: False
RejectsOrders: RejectsOrders:
Cargo: Cargo:
Types: disabled Types: disabled

View File

@@ -116,8 +116,6 @@ OLDLST:
Inherits: LST Inherits: LST
-WithRoof: -WithRoof:
-Selectable: -Selectable:
SelectionDecorations:
RenderSelectionBars: False
RejectsOrders: RejectsOrders:
Cargo: Cargo:
Types: disabled Types: disabled

View File

@@ -61,8 +61,6 @@ OLDLST:
Inherits: LST Inherits: LST
-WithRoof: -WithRoof:
-Selectable: -Selectable:
SelectionDecorations:
RenderSelectionBars: False
RejectsOrders: RejectsOrders:
Cargo: Cargo:
Types: disabled Types: disabled

View File

@@ -112,8 +112,6 @@ OLDLST:
Inherits: LST Inherits: LST
-WithRoof: -WithRoof:
-Selectable: -Selectable:
SelectionDecorations:
RenderSelectionBars: False
RejectsOrders: RejectsOrders:
Cargo: Cargo:
Types: disabled Types: disabled

View File

@@ -1,5 +1,6 @@
TRAN: TRAN:
Inherits: ^Helicopter Inherits: ^Helicopter
Inherits@TRANSPORT: ^Transport
Valued: Valued:
Cost: 750 Cost: 750
Tooltip: Tooltip:
@@ -41,11 +42,9 @@ TRAN:
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 10 MaxWeight: 10
PipCount: 10
AfterUnloadDelay: 40 AfterUnloadDelay: 40
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: TRAN.Husk Actor: TRAN.Husk
SelectionDecorations:
Selectable: Selectable:
DecorationBounds: 41,41 DecorationBounds: 41,41
@@ -94,7 +93,6 @@ HELI:
AttackType: Hover AttackType: Hover
AmmoPool: AmmoPool:
Ammo: 10 Ammo: 10
PipCount: 5
AmmoCondition: ammo AmmoCondition: ammo
WithIdleOverlay@ROTORAIR: WithIdleOverlay@ROTORAIR:
Offset: 0,0,85 Offset: 0,0,85
@@ -107,12 +105,16 @@ HELI:
WithMuzzleOverlay: WithMuzzleOverlay:
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: HELI.Husk Actor: HELI.Husk
SelectionDecorations:
ReloadAmmoPool: ReloadAmmoPool:
Delay: 40 Delay: 40
Count: 1 Count: 1
Selectable: Selectable:
DecorationBounds: 30,24 DecorationBounds: 30,24
WithAmmoPipsDecoration:
Position: BottomLeft
Margin: 4, 3
RequiresSelection: true
PipCount: 5
ORCA: ORCA:
Inherits: ^Helicopter Inherits: ^Helicopter
@@ -156,21 +158,24 @@ ORCA:
AttackType: Hover AttackType: Hover
AmmoPool: AmmoPool:
Ammo: 6 Ammo: 6
PipCount: 6
AmmoCondition: ammo AmmoCondition: ammo
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: ORCA.Husk Actor: ORCA.Husk
WithMoveAnimation: WithMoveAnimation:
MoveSequence: move MoveSequence: move
SelectionDecorations:
ReloadAmmoPool: ReloadAmmoPool:
Delay: 100 Delay: 100
Count: 2 Count: 2
Selectable: Selectable:
DecorationBounds: 30,24 DecorationBounds: 30,24
WithAmmoPipsDecoration:
Position: BottomLeft
Margin: 4, 3
RequiresSelection: true
C17: C17:
Inherits: ^Plane Inherits: ^Plane
Inherits@TRANSPORT: ^Transport
Interactable: Interactable:
Tooltip: Tooltip:
Name: Supply Aircraft Name: Supply Aircraft
@@ -186,7 +191,6 @@ C17:
Type: CenterPosition Type: CenterPosition
Cargo: Cargo:
MaxWeight: 10 MaxWeight: 10
PipCount: 10
DamageMultiplier@INVULNERABLE: DamageMultiplier@INVULNERABLE:
Modifier: 0 Modifier: 0
Contrail@1: Contrail@1:

View File

@@ -123,30 +123,30 @@
Image: rank Image: rank
Sequence: rank-veteran-1 Sequence: rank-veteran-1
Palette: effect Palette: effect
ReferencePoint: Bottom, Right Position: BottomRight
Margin: 5, 6
RequiresCondition: rank-veteran == 1 RequiresCondition: rank-veteran == 1
ZOffset: 256
WithDecoration@RANK-2: WithDecoration@RANK-2:
Image: rank Image: rank
Sequence: rank-veteran-2 Sequence: rank-veteran-2
Palette: effect Palette: effect
ReferencePoint: Bottom, Right Position: BottomRight
Margin: 5, 6
RequiresCondition: rank-veteran == 2 RequiresCondition: rank-veteran == 2
ZOffset: 256
WithDecoration@RANK-3: WithDecoration@RANK-3:
Image: rank Image: rank
Sequence: rank-veteran-3 Sequence: rank-veteran-3
Palette: effect Palette: effect
ReferencePoint: Bottom, Right Position: BottomRight
Margin: 5, 6
RequiresCondition: rank-veteran == 3 RequiresCondition: rank-veteran == 3
ZOffset: 256
WithDecoration@RANK-ELITE: WithDecoration@RANK-ELITE:
Image: rank Image: rank
Sequence: rank-elite Sequence: rank-elite
Palette: effect Palette: effect
ReferencePoint: Bottom, Right Position: BottomRight
Margin: 5, 6
RequiresCondition: rank-elite RequiresCondition: rank-elite
ZOffset: 256
^InfantryExperienceHospitalHazmatOverrides: ^InfantryExperienceHospitalHazmatOverrides:
WithDecoration@RANK-1: WithDecoration@RANK-1:
@@ -242,6 +242,25 @@
Condition: cloak-force-disabled Condition: cloak-force-disabled
ValidDamageStates: Critical ValidDamageStates: Critical
^Transport:
Cargo:
WithCargoPipsDecoration:
Position: BottomLeft
Margin: 4, 3
RequiresSelection: true
CustomPipSequences:
gray: pip-gray
yellow: pip-yellow
red: pip-red
^StoresResources:
StoresResources:
WithResourceStoragePipsDecoration:
Position: BottomLeft
Margin: 4, 3
RequiresSelection: true
PipCount: 10
^Vehicle: ^Vehicle:
Inherits@1: ^ExistsInWorld Inherits@1: ^ExistsInWorld
Inherits@3: ^SpriteActor Inherits@3: ^SpriteActor
@@ -252,8 +271,6 @@
Mobile: Mobile:
Locomotor: wheeled Locomotor: wheeled
TurnSpeed: 5 TurnSpeed: 5
SelectionDecorations:
WithSpriteControlGroupDecoration:
Selectable: Selectable:
Bounds: 24,24 Bounds: 24,24
Targetable: Targetable:
@@ -265,7 +282,6 @@
ActorLostNotification: ActorLostNotification:
HiddenUnderFog: HiddenUnderFog:
AttackMove: AttackMove:
DrawLineToTarget:
WithDamageOverlay: WithDamageOverlay:
WithFacingSpriteBody: WithFacingSpriteBody:
Explodes: Explodes:
@@ -307,8 +323,6 @@
Targetable@AIRBORNE: Targetable@AIRBORNE:
TargetTypes: Air TargetTypes: Air
RequiresCondition: airborne RequiresCondition: airborne
SelectionDecorations:
WithSpriteControlGroupDecoration:
Selectable: Selectable:
Bounds: 24,24 Bounds: 24,24
Repairable: Repairable:
@@ -330,7 +344,6 @@
Weapon: HeliExplode Weapon: HeliExplode
EmptyWeapon: HeliExplode EmptyWeapon: HeliExplode
AttackMove: AttackMove:
DrawLineToTarget:
Guard: Guard:
Guardable: Guardable:
Tooltip: Tooltip:
@@ -367,8 +380,6 @@
Range: 5c0 Range: 5c0
Mobile: Mobile:
Locomotor: foot Locomotor: foot
SelectionDecorations:
WithSpriteControlGroupDecoration:
Selectable: Selectable:
Bounds: 18,18,0,-6 Bounds: 18,18,0,-6
DecorationBounds: 12,17,0,-6 DecorationBounds: 12,17,0,-6
@@ -388,7 +399,6 @@
TiberiumDeath: 6 TiberiumDeath: 6
CrushedSequence: die-crushed CrushedSequence: die-crushed
AttackMove: AttackMove:
DrawLineToTarget:
Passenger: Passenger:
CargoType: Infantry CargoType: Infantry
HiddenUnderFog: HiddenUnderFog:
@@ -410,7 +420,8 @@
WithDecoration@HAZMAT: WithDecoration@HAZMAT:
Image: pips Image: pips
Sequence: pip-hazmat Sequence: pip-hazmat
ReferencePoint: Bottom, Right Position: BottomRight
Margin: 5, 6
RequiresCondition: hazmatsuits RequiresCondition: hazmatsuits
ActorLostNotification: ActorLostNotification:
SpawnActorOnDeath: SpawnActorOnDeath:
@@ -442,7 +453,8 @@
WithDecoration@REDCROSS: WithDecoration@REDCROSS:
Image: pips Image: pips
Sequence: pip-heal Sequence: pip-heal
ReferencePoint: Bottom, Right Position: BottomRight
Margin: 5, 6
RequiresCondition: hospitalheal RequiresCondition: hospitalheal
BlinkInterval: 32 BlinkInterval: 32
BlinkPattern: On, Off BlinkPattern: On, Off
@@ -496,7 +508,7 @@
RevealsShroud: RevealsShroud:
Range: 2c0 Range: 2c0
Passenger: Passenger:
PipType: Gray CustomPipType: gray
ActorLostNotification: ActorLostNotification:
Notification: CivilianKilled Notification: CivilianKilled
NotifyAll: true NotifyAll: true
@@ -544,8 +556,6 @@
Locomotor: critter Locomotor: critter
Speed: 113 Speed: 113
Voice: Move Voice: Move
SelectionDecorations:
WithSpriteControlGroupDecoration:
Selectable: Selectable:
Bounds: 24,24 Bounds: 24,24
Targetable: Targetable:
@@ -565,7 +575,6 @@
Voice: Attack Voice: Attack
AttackFrontal: AttackFrontal:
Voice: Attack Voice: Attack
DrawLineToTarget:
DeathSounds: DeathSounds:
Voiced: Voiced:
VoiceSet: DinoVoice VoiceSet: DinoVoice
@@ -591,8 +600,6 @@
Voice: Move Voice: Move
Speed: 71 Speed: 71
Locomotor: critter Locomotor: critter
SelectionDecorations:
WithSpriteControlGroupDecoration:
Selectable: Selectable:
Bounds: 24,24 Bounds: 24,24
Targetable: Targetable:
@@ -601,7 +608,6 @@
ScanRadius: 5 ScanRadius: 5
AttackMove: AttackMove:
Voice: Attack Voice: Attack
DrawLineToTarget:
HiddenUnderFog: HiddenUnderFog:
Valued: Valued:
Cost: 1000 Cost: 1000
@@ -664,15 +670,11 @@
Huntable: Huntable:
OwnerLostAction: OwnerLostAction:
Action: Kill Action: Kill
SelectionDecorations:
WithSpriteControlGroupDecoration:
Selectable:
Targetable: Targetable:
TargetTypes: Ground, Water TargetTypes: Ground, Water
HiddenUnderFog: HiddenUnderFog:
ActorLostNotification: ActorLostNotification:
AttackMove: AttackMove:
DrawLineToTarget:
WithDamageOverlay: WithDamageOverlay:
Explodes: Explodes:
Weapon: UnitExplodeShip Weapon: UnitExplodeShip
@@ -695,8 +697,6 @@
Huntable: Huntable:
OwnerLostAction: OwnerLostAction:
Action: Kill Action: Kill
SelectionDecorations:
WithSpriteControlGroupDecoration:
Targetable: Targetable:
TargetTypes: Ground, C4, Structure TargetTypes: Ground, C4, Structure
Armor: Armor:
@@ -772,7 +772,7 @@
WithBuildingRepairDecoration: WithBuildingRepairDecoration:
Image: allyrepair Image: allyrepair
Sequence: repair Sequence: repair
ReferencePoint: Center Position: Center
Palette: player Palette: player
IsPlayerPalette: True IsPlayerPalette: True
@@ -829,14 +829,13 @@
WithBuildingRepairDecoration: WithBuildingRepairDecoration:
Image: allyrepair Image: allyrepair
Sequence: repair Sequence: repair
ReferencePoint: Center Position: Center
Palette: player Palette: player
IsPlayerPalette: True IsPlayerPalette: True
^CivField: ^CivField:
Inherits: ^CivBuilding Inherits: ^CivBuilding
-Selectable: -Selectable:
-SelectionDecorations:
Interactable: Interactable:
Tooltip: Tooltip:
GenericName: Field GenericName: Field
@@ -1161,25 +1160,37 @@
RequiresCondition: lowpower RequiresCondition: lowpower
Palette: disabled Palette: disabled
^Selectable:
Selectable:
SelectionDecorations:
WithSpriteControlGroupDecoration:
Margin: -2, 0
DrawLineToTarget:
^SelectableCombatUnit: ^SelectableCombatUnit:
Inherits@selectiondecorations: ^Selectable
Selectable: Selectable:
Priority: 10 Priority: 10
PriorityModifiers: Ctrl PriorityModifiers: Ctrl
^SelectableSupportUnit: ^SelectableSupportUnit:
Inherits@selectiondecorations: ^Selectable
Selectable: Selectable:
Priority: 8 Priority: 8
PriorityModifiers: Ctrl, Alt PriorityModifiers: Ctrl, Alt
^SelectableEconomicUnit: ^SelectableEconomicUnit:
Inherits@selectiondecorations: ^Selectable
Selectable: Selectable:
Priority: 6 Priority: 6
PriorityModifiers: Ctrl, Alt PriorityModifiers: Ctrl, Alt
^SelectableCombatBuilding: ^SelectableCombatBuilding:
Inherits@selectiondecorations: ^Selectable
Selectable: Selectable:
Priority: 4 Priority: 4
^SelectableBuilding: ^SelectableBuilding:
Inherits@selectiondecorations: ^Selectable
Selectable: Selectable:
Priority: 2 Priority: 2

View File

@@ -179,7 +179,7 @@ E6:
Health: Health:
HP: 3000 HP: 3000
Passenger: Passenger:
PipType: Yellow CustomPipType: yellow
EngineerRepair: EngineerRepair:
RepairsBridges: RepairsBridges:
CaptureManager: CaptureManager:
@@ -218,7 +218,7 @@ RMBO:
Health: Health:
HP: 15000 HP: 15000
Passenger: Passenger:
PipType: Red CustomPipType: red
Voice: Move Voice: Move
RevealsShroud: RevealsShroud:
Range: 6c0 Range: 6c0
@@ -277,7 +277,6 @@ TREX:
Selectable: Selectable:
Bounds: 48,36,2,1 Bounds: 48,36,2,1
DecorationBounds: 52,38 DecorationBounds: 52,38
SelectionDecorations:
Buildable: Buildable:
Description: Bipedal carnivore with a massive skull Description: Bipedal carnivore with a massive skull
@@ -287,7 +286,6 @@ TRIC:
Name: Triceratops Name: Triceratops
Armament: Armament:
Weapon: horn Weapon: horn
SelectionDecorations:
Buildable: Buildable:
Description: Quadruped with large bony frill and three horns Description: Quadruped with large bony frill and three horns
Selectable: Selectable:

View File

@@ -35,7 +35,6 @@ BOAT:
AutoTarget: AutoTarget:
AllowMovement: false AllowMovement: false
RejectsOrders: RejectsOrders:
SelectionDecorations:
GrantConditionOnDamageState@HEAVY: GrantConditionOnDamageState@HEAVY:
Condition: heavy-damage Condition: heavy-damage
ValidDamageStates: Heavy ValidDamageStates: Heavy
@@ -51,6 +50,7 @@ BOAT:
LST: LST:
Inherits: ^Ship Inherits: ^Ship
Inherits@TRANSPORT: ^Transport
Valued: Valued:
Cost: 300 Cost: 300
Tooltip: Tooltip:
@@ -81,6 +81,5 @@ LST:
Cargo: Cargo:
Types: Infantry, Vehicle Types: Infantry, Vehicle
MaxWeight: 5 MaxWeight: 5
PipCount: 5
PassengerFacing: 0 PassengerFacing: 0
LoadingCondition: notmobile LoadingCondition: notmobile

View File

@@ -200,6 +200,7 @@ NUK2:
PROC: PROC:
Inherits: ^BaseBuilding Inherits: ^BaseBuilding
Inherits@RESOURCES: ^StoresResources
HitShape: HitShape:
Type: Rectangle Type: Rectangle
TopLeft: -1536, -512 TopLeft: -1536, -512
@@ -233,8 +234,6 @@ PROC:
DragLength: 12 DragLength: 12
TickRate: 15 TickRate: 15
StoresResources: StoresResources:
PipColor: Green
PipCount: 10
Capacity: 1000 Capacity: 1000
Selectable: Selectable:
Bounds: 72,56 Bounds: 72,56
@@ -251,11 +250,11 @@ PROC:
Power: Power:
Amount: -40 Amount: -40
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
SILO: SILO:
Inherits: ^BaseBuilding Inherits: ^BaseBuilding
Inherits@shape: ^2x1Shape Inherits@shape: ^2x1Shape
Inherits@RESOURCES: ^StoresResources
Valued: Valued:
Cost: 100 Cost: 100
Tooltip: Tooltip:
@@ -279,15 +278,12 @@ SILO:
WithResourceLevelSpriteBody: WithResourceLevelSpriteBody:
Sequence: stages Sequence: stages
StoresResources: StoresResources:
PipCount: 10
PipColor: Green
Capacity: 3000 Capacity: 3000
-SpawnActorsOnSell: -SpawnActorsOnSell:
Power: Power:
Amount: -10 Amount: -10
MustBeDestroyed: MustBeDestroyed:
RequiredForShortGame: false RequiredForShortGame: false
SelectionDecorations:
-AcceptsDeliveredCash: -AcceptsDeliveredCash:
Selectable: Selectable:
Bounds: 48,24 Bounds: 48,24
@@ -402,7 +398,6 @@ HAND:
Selectable: Selectable:
Bounds: 48,48 Bounds: 48,48
DecorationBounds: 48,68,0,-10 DecorationBounds: 48,68,0,-10
SelectionDecorations:
AFLD: AFLD:
Inherits: ^BaseBuilding Inherits: ^BaseBuilding
@@ -487,7 +482,6 @@ WEAP:
Selectable: Selectable:
Bounds: 72,48 Bounds: 72,48
DecorationBounds: 72,64,0,-16 DecorationBounds: 72,64,0,-16
SelectionDecorations:
Health: Health:
HP: 110000 HP: 110000
RevealsShroud: RevealsShroud:
@@ -618,7 +612,6 @@ HQ:
Selectable: Selectable:
Bounds: 48,40,0,9 Bounds: 48,40,0,9
DecorationBounds: 48,53,0,-4 DecorationBounds: 48,53,0,-4
SelectionDecorations:
WithSpriteBody: WithSpriteBody:
PauseOnCondition: lowpower PauseOnCondition: lowpower
Health: Health:
@@ -682,7 +675,6 @@ FIX:
Selectable: Selectable:
Bounds: 64,34,0,3 Bounds: 64,34,0,3
DecorationBounds: 72,48 DecorationBounds: 72,48
SelectionDecorations:
Health: Health:
HP: 80000 HP: 80000
RevealsShroud: RevealsShroud:
@@ -728,7 +720,6 @@ EYE:
Selectable: Selectable:
Bounds: 48,40,0,9 Bounds: 48,40,0,9
DecorationBounds: 48,53,0,-4 DecorationBounds: 48,53,0,-4
SelectionDecorations:
WithSpriteBody: WithSpriteBody:
PauseOnCondition: lowpower PauseOnCondition: lowpower
Health: Health:
@@ -788,7 +779,6 @@ TMPL:
Selectable: Selectable:
Bounds: 72,48 Bounds: 72,48
DecorationBounds: 72,68,0,-12 DecorationBounds: 72,68,0,-12
SelectionDecorations:
Health: Health:
HP: 210000 HP: 210000
RevealsShroud: RevealsShroud:
@@ -950,7 +940,6 @@ OBLI:
Selectable: Selectable:
Bounds: 24,24 Bounds: 24,24
DecorationBounds: 22,44,0,-10 DecorationBounds: 22,44,0,-10
SelectionDecorations:
Health: Health:
HP: 75000 HP: 75000
Armor: Armor:
@@ -1038,7 +1027,6 @@ ATWR:
Selectable: Selectable:
Bounds: 24,24 Bounds: 24,24
DecorationBounds: 22,48,0,-12 DecorationBounds: 22,48,0,-12
SelectionDecorations:
Health: Health:
HP: 55000 HP: 55000
Armor: Armor:

View File

@@ -38,7 +38,6 @@ MCV:
Actor: MCV.Husk Actor: MCV.Husk
OwnerType: InternalName OwnerType: InternalName
EffectiveOwnerFromOwner: true EffectiveOwnerFromOwner: true
SelectionDecorations:
HARV: HARV:
Inherits: ^Tank Inherits: ^Tank
@@ -60,7 +59,6 @@ HARV:
DecorationBounds: 36,36 DecorationBounds: 36,36
Harvester: Harvester:
Resources: Tiberium, BlueTiberium Resources: Tiberium, BlueTiberium
PipCount: 7
Capacity: 20 Capacity: 20
BaleLoadDelay: 12 BaleLoadDelay: 12
BaleUnloadDelay: 6 BaleUnloadDelay: 6
@@ -86,13 +84,21 @@ HARV:
Explodes: Explodes:
RequiresCondition: !no-tiberium RequiresCondition: !no-tiberium
Weapon: TiberiumExplosion Weapon: TiberiumExplosion
SelectionDecorations: WithHarvesterPipsDecoration:
Position: BottomLeft
Margin: 4, 3
RequiresSelection: true
PipCount: 7
ResourceSequences:
Tiberium: pip-green
BlueTiberium: pip-blue
APC: APC:
Inherits: ^Tank Inherits: ^Tank
Inherits@EXPERIENCE: ^GainsExperience Inherits@EXPERIENCE: ^GainsExperience
Inherits@CLOAK: ^AcceptsCloakCrate Inherits@CLOAK: ^AcceptsCloakCrate
Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove Inherits@AUTOTARGET: ^AutoTargetAllAssaultMove
Inherits@TRANSPORT: ^Transport
Valued: Valued:
Cost: 600 Cost: 600
Tooltip: Tooltip:
@@ -139,7 +145,6 @@ APC:
Cargo: Cargo:
Types: Infantry Types: Infantry
MaxWeight: 5 MaxWeight: 5
PipCount: 5
LoadingCondition: notmobile LoadingCondition: notmobile
SpawnActorOnDeath: SpawnActorOnDeath:
Actor: APC.Husk Actor: APC.Husk
@@ -441,7 +446,6 @@ MTNK:
Actor: MTNK.Husk Actor: MTNK.Husk
OwnerType: InternalName OwnerType: InternalName
EffectiveOwnerFromOwner: true EffectiveOwnerFromOwner: true
SelectionDecorations:
Selectable: Selectable:
DecorationBounds: 28,28 DecorationBounds: 28,28
@@ -500,7 +504,6 @@ HTNK:
Actor: HTNK.Husk Actor: HTNK.Husk
OwnerType: InternalName OwnerType: InternalName
EffectiveOwnerFromOwner: true EffectiveOwnerFromOwner: true
SelectionDecorations:
Selectable: Selectable:
DecorationBounds: 34,34,0,-3 DecorationBounds: 34,34,0,-3
@@ -588,7 +591,6 @@ MLRS:
LocalOffset: 0,-171,0, 0,171,0 LocalOffset: 0,-171,0, 0,171,0
AmmoPool: AmmoPool:
Ammo: 2 Ammo: 2
PipCount: 0
AmmoCondition: ammo AmmoCondition: ammo
AttackTurreted: AttackTurreted:
WithSpriteTurret: WithSpriteTurret:

View File

@@ -140,7 +140,6 @@
ResourceType@green-tib: ResourceType@green-tib:
Type: Tiberium Type: Tiberium
Name: Tiberium Name: Tiberium
PipColor: Green
ResourceType: 1 ResourceType: 1
Palette: staticterrain Palette: staticterrain
TerrainType: Tiberium TerrainType: Tiberium
@@ -152,7 +151,6 @@
ResourceType@blue-tib: ResourceType@blue-tib:
Type: BlueTiberium Type: BlueTiberium
Name: Tiberium Name: Tiberium
PipColor: Blue
ResourceType: 2 ResourceType: 2
Palette: bluetiberium Palette: bluetiberium
TerrainType: BlueTiberium TerrainType: BlueTiberium