revert CaptureActor.Range, PascalCase conventions, compatibilty
the hardcoded Range=3 was crap for smaller/bigger buildings try not to break TransformOnCapture as it is used for cnc husks
This commit is contained in:
committed by
Chris Forbes
parent
3a1c4d1e6f
commit
affa9ca336
@@ -32,6 +32,7 @@ V01:
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Range: 10
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TransformOnCapture:
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IntoActor: v01.sniper
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SkipMakeAnims: true
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Capturable:
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Type: civilianbuilding
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CaptureCompleteTime: 0
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