Make ActorMap addition explicit.
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@@ -104,7 +104,7 @@ namespace OpenRA.Mods.RA
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public void SetPosition(Actor self, CPos cell)
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{
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if (self.IsInWorld)
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self.World.ActorMap.Remove(self, this);
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self.World.ActorMap.RemoveInfluence(self, this);
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Location = cell;
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CenterPosition = cell.CenterPosition;
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@@ -116,7 +116,7 @@ namespace OpenRA.Mods.RA
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if (self.IsInWorld)
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{
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self.World.ActorMap.Add(self, this);
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self.World.ActorMap.AddInfluence(self, this);
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self.World.ScreenMap.Update(self);
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}
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}
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@@ -128,11 +128,13 @@ namespace OpenRA.Mods.RA
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public void AddedToWorld(Actor self)
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{
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self.World.ActorMap.AddInfluence(self, this);
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self.World.ScreenMap.Add(self);
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}
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public void RemovedFromWorld(Actor self)
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{
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self.World.ActorMap.RemoveInfluence(self, this);
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self.World.ScreenMap.Remove(self);
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}
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}
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