Make ActorMap addition explicit.
This commit is contained in:
@@ -237,11 +237,13 @@ namespace OpenRA.Mods.RA.Move
|
||||
|
||||
public void AddedToWorld(Actor self)
|
||||
{
|
||||
self.World.ActorMap.AddInfluence(self, this);
|
||||
self.World.ScreenMap.Add(self);
|
||||
}
|
||||
|
||||
public void RemovedFromWorld(Actor self)
|
||||
{
|
||||
self.World.ActorMap.RemoveInfluence(self, this);
|
||||
self.World.ScreenMap.Remove(self);
|
||||
}
|
||||
|
||||
@@ -442,13 +444,13 @@ namespace OpenRA.Mods.RA.Move
|
||||
public void AddInfluence()
|
||||
{
|
||||
if (self.IsInWorld)
|
||||
self.World.ActorMap.Add(self, this);
|
||||
self.World.ActorMap.AddInfluence(self, this);
|
||||
}
|
||||
|
||||
public void RemoveInfluence()
|
||||
{
|
||||
if (self.IsInWorld)
|
||||
self.World.ActorMap.Remove(self, this);
|
||||
self.World.ActorMap.RemoveInfluence(self, this);
|
||||
}
|
||||
|
||||
public void Nudge(Actor self, Actor nudger, bool force)
|
||||
|
||||
Reference in New Issue
Block a user