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@@ -23,13 +23,13 @@ namespace OpenRA.Mods.RA.Buildings
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var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
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var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x));
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var buildingTraits = rules.Actors[name].Traits;
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var buildingTraits = rules.Actors[name].Traits;
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if (buildingTraits.Contains<BibInfo>() && !(buildingTraits.Get<BibInfo>().HasMinibib))
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if (buildingTraits.Contains<BibInfo>() && !buildingTraits.Get<BibInfo>().HasMinibib)
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{
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{
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dim += new CVec(0, 1);
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dim += new CVec(0, 1);
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footprint = footprint.Concat(new char[dim.X]);
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footprint = footprint.Concat(new char[dim.X]);
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}
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}
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return TilesWhere( name, dim, footprint.ToArray(), a => a != '_' ).Select( t => t + topLeft );
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return TilesWhere(name, dim, footprint.ToArray(), a => a != '_').Select(t => t + topLeft);
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}
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}
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public static IEnumerable<CPos> Tiles(Actor a)
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public static IEnumerable<CPos> Tiles(Actor a)
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@@ -39,20 +39,20 @@ namespace OpenRA.Mods.RA.Buildings
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public static IEnumerable<CPos> UnpathableTiles(string name, BuildingInfo buildingInfo, CPos position)
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public static IEnumerable<CPos> UnpathableTiles(string name, BuildingInfo buildingInfo, CPos position)
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{
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{
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var footprint = buildingInfo.Footprint.Where( x => !char.IsWhiteSpace( x ) ).ToArray();
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var footprint = buildingInfo.Footprint.Where(x => !char.IsWhiteSpace(x)).ToArray();
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foreach( var tile in TilesWhere( name, (CVec)buildingInfo.Dimensions, footprint, a => a == 'x' ) )
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foreach (var tile in TilesWhere(name, (CVec)buildingInfo.Dimensions, footprint, a => a == 'x'))
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yield return tile + position;
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yield return tile + position;
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}
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}
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static IEnumerable<CVec> TilesWhere(string name, CVec dim, char[] footprint, Func<char, bool> cond)
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static IEnumerable<CVec> TilesWhere(string name, CVec dim, char[] footprint, Func<char, bool> cond)
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{
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{
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if( footprint.Length != dim.X * dim.Y )
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if (footprint.Length != dim.X * dim.Y)
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throw new InvalidOperationException( "Invalid footprint for " + name );
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throw new InvalidOperationException("Invalid footprint for " + name);
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var index = 0;
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var index = 0;
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for( var y = 0 ; y < dim.Y ; y++ )
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for (var y = 0; y < dim.Y; y++)
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for( var x = 0 ; x < dim.X ; x++ )
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for (var x = 0; x < dim.X; x++)
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if( cond( footprint[ index++ ] ) )
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if (cond(footprint[index++]))
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yield return new CVec(x, y);
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yield return new CVec(x, y);
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}
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}
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