Remove BibLayer and use sequences / RenderSprites instead.
This commit is contained in:
68
OpenRA.Mods.RA/Buildings/Bib.cs
Executable file
68
OpenRA.Mods.RA/Buildings/Bib.cs
Executable file
@@ -0,0 +1,68 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Buildings
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{
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public class BibInfo : ITraitInfo, Requires<BuildingInfo>, Requires<RenderSpritesInfo>
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{
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public readonly string Sequence = "bib";
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public readonly string Palette = "terrain";
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public object Create(ActorInitializer init) { return new Bib(init.self, this); }
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}
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public class Bib : IRender
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{
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readonly BibInfo info;
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readonly List<AnimationWithOffset> tiles;
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public Bib(Actor self, BibInfo info)
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{
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this.info = info;
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var rs = self.Trait<RenderSprites>();
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var building = self.Info.Traits.Get<BuildingInfo>();
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var width = building.Dimensions.X;
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var bibOffset = building.Dimensions.Y - 1;
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var centerOffset = FootprintUtils.CenterOffset(building);
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tiles = new List<AnimationWithOffset>();
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for (var i = 0; i < 2*width; i++)
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{
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var index = i;
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var anim = new Animation(rs.GetImage(self));
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anim.PlayFetchIndex(info.Sequence, () => index);
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anim.IsDecoration = true;
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// Z-order is one set to the top of the footprint
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var offset = new CVec(i % width, i / width + bibOffset).ToWVec() - centerOffset;
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tiles.Add(new AnimationWithOffset(anim, () => offset, null, -(offset.Y + centerOffset.Y + 512)));
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}
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}
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bool paletteInitialized;
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PaletteReference palette;
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public virtual IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
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{
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if (!paletteInitialized)
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{
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palette = wr.Palette(info.Palette);
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paletteInitialized = true;
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}
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return tiles.SelectMany(t => t.Render(self, wr, palette, 1f));
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}
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}
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}
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@@ -1,154 +0,0 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using OpenRA.FileFormats;
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using OpenRA.Graphics;
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA.Buildings
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{
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class BibLayerInfo : ITraitInfo
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{
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public object Create(ActorInitializer init) { return new BibLayer(init.self); }
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}
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struct CachedBib
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{
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public Dictionary<CPos, Sprite> Tiles;
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public IEnumerable<CPos> Footprint;
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public bool Visible;
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public bool Immediate;
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}
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class BibLayer : IRenderOverlay, ITickRender
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{
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World world;
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Dictionary<Actor, CachedBib> visible;
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Dictionary<Actor, CachedBib> dirty;
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Cache<string, Sprite[]> sprites;
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public BibLayer(Actor self)
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{
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world = self.World;
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visible = new Dictionary<Actor, CachedBib>();
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dirty = new Dictionary<Actor, CachedBib>();
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sprites = new Cache<string, Sprite[]>(x => Game.modData.SpriteLoader.LoadAllSprites(x));
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}
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public void Update(Actor a, CachedBib bib)
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{
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dirty[a] = bib;
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}
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public Sprite[] LoadSprites(string bibType)
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{
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return sprites[bibType];
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}
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public void TickRender(WorldRenderer wr, Actor self)
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{
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var remove = new List<Actor>();
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foreach (var kv in dirty)
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{
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if (kv.Value.Immediate || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
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{
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if (kv.Value.Visible)
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visible[kv.Key] = kv.Value;
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else
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visible.Remove(kv.Key);
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remove.Add(kv.Key);
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}
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}
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foreach (var r in remove)
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dirty.Remove(r);
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}
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public void Render(WorldRenderer wr)
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{
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var pal = wr.Palette("terrain");
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var cliprect = Game.viewport.WorldBounds(world);
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foreach (var bib in visible.Values)
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{
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foreach (var kv in bib.Tiles)
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{
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if (!cliprect.Contains(kv.Key.X, kv.Key.Y))
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continue;
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if (world.ShroudObscures(kv.Key))
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continue;
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kv.Value.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * kv.Value.size, pal);
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}
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}
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}
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}
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public class BibInfo : ITraitInfo, Requires<BuildingInfo>
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{
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public readonly string Sprite = "bib3";
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public object Create(ActorInitializer init) { return new Bib(init.self, this); }
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}
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public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
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{
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readonly BibInfo info;
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readonly BibLayer bibLayer;
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bool firstAdd;
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public Bib(Actor self, BibInfo info)
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{
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this.info = info;
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bibLayer = self.World.WorldActor.Trait<BibLayer>();
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firstAdd = true;
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}
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void DoBib(Actor self, bool add)
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{
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var buildingInfo = self.Info.Traits.Get<BuildingInfo>();
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var size = buildingInfo.Dimensions.X;
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var bibOffset = buildingInfo.Dimensions.Y - 1;
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var sprites = bibLayer.LoadSprites(info.Sprite);
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if (sprites.Length != 2*size)
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throw new InvalidOperationException("{0} is an invalid bib for a {1}-wide building".F(info.Sprite, size));
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var immediate = !self.HasTrait<FrozenUnderFog>() ||
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(firstAdd && self.Info.Traits.GetOrDefault<FrozenUnderFogInfo>().StartsRevealed);
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var dirty = new CachedBib()
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{
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Footprint = FootprintUtils.Tiles(self),
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Tiles = new Dictionary<CPos, Sprite>(),
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Visible = add,
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Immediate = immediate
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};
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for (var i = 0; i < 2 * size; i++)
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{
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var cell = self.Location + new CVec(i % size, i / size + bibOffset);
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dirty.Tiles.Add(cell, sprites[i]);
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}
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firstAdd = false;
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bibLayer.Update(self, dirty);
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}
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public void AddedToWorld(Actor self) { DoBib(self, true); }
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public void RemovedFromWorld(Actor self) { DoBib(self, false); }
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}
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}
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@@ -154,7 +154,6 @@
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<Compile Include="BridgeLayer.cs" />
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<Compile Include="Buildable.cs" />
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<Compile Include="BuildingCaptureNotification.cs" />
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<Compile Include="Buildings\BibLayer.cs" />
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<Compile Include="Buildings\Building.cs" />
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<Compile Include="Buildings\BuildingInfluence.cs" />
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<Compile Include="Buildings\CanPowerDown.cs" />
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@@ -462,6 +461,7 @@
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<Compile Include="Effects\FrozenActorProxy.cs" />
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<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
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<Compile Include="TeslaZapRenderable.cs" />
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<Compile Include="Buildings\Bib.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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