Remove BibLayer and use sequences / RenderSprites instead.
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@@ -154,7 +154,6 @@
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<Compile Include="BridgeLayer.cs" />
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<Compile Include="Buildable.cs" />
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<Compile Include="BuildingCaptureNotification.cs" />
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<Compile Include="Buildings\BibLayer.cs" />
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<Compile Include="Buildings\Building.cs" />
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<Compile Include="Buildings\BuildingInfluence.cs" />
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<Compile Include="Buildings\CanPowerDown.cs" />
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@@ -462,6 +461,7 @@
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<Compile Include="Effects\FrozenActorProxy.cs" />
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<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
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<Compile Include="TeslaZapRenderable.cs" />
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<Compile Include="Buildings\Bib.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">
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