Remove BibLayer and use sequences / RenderSprites instead.

This commit is contained in:
Paul Chote
2013-08-10 19:32:40 +12:00
parent 810a52af36
commit b02fd0d002
14 changed files with 249 additions and 203 deletions

View File

@@ -154,7 +154,6 @@
<Compile Include="BridgeLayer.cs" />
<Compile Include="Buildable.cs" />
<Compile Include="BuildingCaptureNotification.cs" />
<Compile Include="Buildings\BibLayer.cs" />
<Compile Include="Buildings\Building.cs" />
<Compile Include="Buildings\BuildingInfluence.cs" />
<Compile Include="Buildings\CanPowerDown.cs" />
@@ -462,6 +461,7 @@
<Compile Include="Effects\FrozenActorProxy.cs" />
<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
<Compile Include="TeslaZapRenderable.cs" />
<Compile Include="Buildings\Bib.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">