Remove BibLayer and use sequences / RenderSprites instead.

This commit is contained in:
Paul Chote
2013-08-10 19:32:40 +12:00
parent 810a52af36
commit b02fd0d002
14 changed files with 249 additions and 203 deletions

68
OpenRA.Mods.RA/Buildings/Bib.cs Executable file
View File

@@ -0,0 +1,68 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System.Collections.Generic;
using System.Linq;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
{
public class BibInfo : ITraitInfo, Requires<BuildingInfo>, Requires<RenderSpritesInfo>
{
public readonly string Sequence = "bib";
public readonly string Palette = "terrain";
public object Create(ActorInitializer init) { return new Bib(init.self, this); }
}
public class Bib : IRender
{
readonly BibInfo info;
readonly List<AnimationWithOffset> tiles;
public Bib(Actor self, BibInfo info)
{
this.info = info;
var rs = self.Trait<RenderSprites>();
var building = self.Info.Traits.Get<BuildingInfo>();
var width = building.Dimensions.X;
var bibOffset = building.Dimensions.Y - 1;
var centerOffset = FootprintUtils.CenterOffset(building);
tiles = new List<AnimationWithOffset>();
for (var i = 0; i < 2*width; i++)
{
var index = i;
var anim = new Animation(rs.GetImage(self));
anim.PlayFetchIndex(info.Sequence, () => index);
anim.IsDecoration = true;
// Z-order is one set to the top of the footprint
var offset = new CVec(i % width, i / width + bibOffset).ToWVec() - centerOffset;
tiles.Add(new AnimationWithOffset(anim, () => offset, null, -(offset.Y + centerOffset.Y + 512)));
}
}
bool paletteInitialized;
PaletteReference palette;
public virtual IEnumerable<IRenderable> Render(Actor self, WorldRenderer wr)
{
if (!paletteInitialized)
{
palette = wr.Palette(info.Palette);
paletteInitialized = true;
}
return tiles.SelectMany(t => t.Render(self, wr, palette, 1f));
}
}
}

View File

@@ -1,154 +0,0 @@
#region Copyright & License Information
/*
* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using OpenRA.FileFormats;
using OpenRA.Graphics;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Buildings
{
class BibLayerInfo : ITraitInfo
{
public object Create(ActorInitializer init) { return new BibLayer(init.self); }
}
struct CachedBib
{
public Dictionary<CPos, Sprite> Tiles;
public IEnumerable<CPos> Footprint;
public bool Visible;
public bool Immediate;
}
class BibLayer : IRenderOverlay, ITickRender
{
World world;
Dictionary<Actor, CachedBib> visible;
Dictionary<Actor, CachedBib> dirty;
Cache<string, Sprite[]> sprites;
public BibLayer(Actor self)
{
world = self.World;
visible = new Dictionary<Actor, CachedBib>();
dirty = new Dictionary<Actor, CachedBib>();
sprites = new Cache<string, Sprite[]>(x => Game.modData.SpriteLoader.LoadAllSprites(x));
}
public void Update(Actor a, CachedBib bib)
{
dirty[a] = bib;
}
public Sprite[] LoadSprites(string bibType)
{
return sprites[bibType];
}
public void TickRender(WorldRenderer wr, Actor self)
{
var remove = new List<Actor>();
foreach (var kv in dirty)
{
if (kv.Value.Immediate || kv.Value.Footprint.Any(c => !self.World.FogObscures(c)))
{
if (kv.Value.Visible)
visible[kv.Key] = kv.Value;
else
visible.Remove(kv.Key);
remove.Add(kv.Key);
}
}
foreach (var r in remove)
dirty.Remove(r);
}
public void Render(WorldRenderer wr)
{
var pal = wr.Palette("terrain");
var cliprect = Game.viewport.WorldBounds(world);
foreach (var bib in visible.Values)
{
foreach (var kv in bib.Tiles)
{
if (!cliprect.Contains(kv.Key.X, kv.Key.Y))
continue;
if (world.ShroudObscures(kv.Key))
continue;
kv.Value.DrawAt(wr.ScreenPxPosition(kv.Key.CenterPosition) - 0.5f * kv.Value.size, pal);
}
}
}
}
public class BibInfo : ITraitInfo, Requires<BuildingInfo>
{
public readonly string Sprite = "bib3";
public object Create(ActorInitializer init) { return new Bib(init.self, this); }
}
public class Bib : INotifyAddedToWorld, INotifyRemovedFromWorld
{
readonly BibInfo info;
readonly BibLayer bibLayer;
bool firstAdd;
public Bib(Actor self, BibInfo info)
{
this.info = info;
bibLayer = self.World.WorldActor.Trait<BibLayer>();
firstAdd = true;
}
void DoBib(Actor self, bool add)
{
var buildingInfo = self.Info.Traits.Get<BuildingInfo>();
var size = buildingInfo.Dimensions.X;
var bibOffset = buildingInfo.Dimensions.Y - 1;
var sprites = bibLayer.LoadSprites(info.Sprite);
if (sprites.Length != 2*size)
throw new InvalidOperationException("{0} is an invalid bib for a {1}-wide building".F(info.Sprite, size));
var immediate = !self.HasTrait<FrozenUnderFog>() ||
(firstAdd && self.Info.Traits.GetOrDefault<FrozenUnderFogInfo>().StartsRevealed);
var dirty = new CachedBib()
{
Footprint = FootprintUtils.Tiles(self),
Tiles = new Dictionary<CPos, Sprite>(),
Visible = add,
Immediate = immediate
};
for (var i = 0; i < 2 * size; i++)
{
var cell = self.Location + new CVec(i % size, i / size + bibOffset);
dirty.Tiles.Add(cell, sprites[i]);
}
firstAdd = false;
bibLayer.Update(self, dirty);
}
public void AddedToWorld(Actor self) { DoBib(self, true); }
public void RemovedFromWorld(Actor self) { DoBib(self, false); }
}
}

View File

@@ -154,7 +154,6 @@
<Compile Include="BridgeLayer.cs" />
<Compile Include="Buildable.cs" />
<Compile Include="BuildingCaptureNotification.cs" />
<Compile Include="Buildings\BibLayer.cs" />
<Compile Include="Buildings\Building.cs" />
<Compile Include="Buildings\BuildingInfluence.cs" />
<Compile Include="Buildings\CanPowerDown.cs" />
@@ -462,6 +461,7 @@
<Compile Include="Effects\FrozenActorProxy.cs" />
<Compile Include="Widgets\Logic\WorldTooltipLogic.cs" />
<Compile Include="TeslaZapRenderable.cs" />
<Compile Include="Buildings\Bib.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\OpenRA.FileFormats\OpenRA.FileFormats.csproj">

View File

@@ -23,7 +23,6 @@ FACT:
RevealsShroud:
Range: 10
Bib:
Sprite: bib2
Production:
Produces: Building,Defense
Transforms:
@@ -73,7 +72,6 @@ NUKE:
RevealsShroud:
Range: 4
Bib:
Sprite: bib3
NUK2:
Inherits: ^Building
@@ -98,7 +96,6 @@ NUK2:
RevealsShroud:
Range: 4
Bib:
Sprite: bib3
PROC:
Inherits: ^Building
@@ -121,7 +118,6 @@ PROC:
RevealsShroud:
Range: 6
Bib:
Sprite: bib2
TiberiumRefinery:
DockOffset: 0,2
TickRate: 15
@@ -195,7 +191,6 @@ PYLE:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
RallyPoint:
Exit@1:
SpawnOffset: -10,2
@@ -235,7 +230,6 @@ HAND:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
RallyPoint:
Exit@1:
SpawnOffset: 12,24
@@ -272,7 +266,6 @@ AFLD:
RevealsShroud:
Range: 7
Bib:
Sprite: bib1
RallyPoint:
RallyPoint: 4,2
Exit@1:
@@ -311,7 +304,6 @@ WEAP:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
-RenderBuilding:
RenderBuildingWarFactory:
RallyPoint:
@@ -387,7 +379,6 @@ HQ:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
ProvidesRadar:
RenderDetectionCircle:
DetectCloaked:
@@ -451,7 +442,6 @@ EYE:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
ProvidesRadar:
RenderDetectionCircle:
DetectCloaked:
@@ -492,7 +482,6 @@ TMPL:
RevealsShroud:
Range: 6
Bib:
Sprite: bib2
NukePower:
Image: atomicnh
ChargeTime: 300

View File

@@ -275,7 +275,6 @@ World:
Race: nod
ProductionQueueFromSelection:
ProductionTabsWidget: PRODUCTION_TABS
BibLayer:
DomainIndex:
ResourceLayer:
ResourceClaimLayer:

View File

@@ -21,6 +21,9 @@ fact:
Start: 0
Length: *
Tick: 80
bib: bib2
Start: 0
Length: *
nuke:
idle:
@@ -38,6 +41,9 @@ nuke:
Start: 0
Length: *
Tick: 80
bib: bib3
Start: 0
Length: *
proc:
idle:
@@ -62,6 +68,9 @@ proc:
Start: 6
Length: 6
Offset: -32,-21
bib: bib2
Start: 0
Length: *
silo:
idle:
@@ -76,6 +85,9 @@ silo:
Start: 0
Length: *
Tick: 80
bib: bib3
Start: 0
Length: *
hand:
idle:
@@ -88,6 +100,9 @@ hand:
Start: 0
Length: *
Tick: 80
bib: bib3
Start: 0
Length: *
pyle:
idle:
@@ -105,6 +120,9 @@ pyle:
Start: 0
Length: *
Tick: 80
bib: bib3
Start: 0
Length: *
weap:
idle:
@@ -127,6 +145,9 @@ weap:
Start: 0
Length: *
Tick: 80
bib: bib2
Start: 0
Length: *
afld:
idle:
@@ -154,6 +175,9 @@ afld:
Start: 0
Length: *
Tick: 80
bib: bib1
Start: 0
Length: *
hq:
idle:
@@ -170,6 +194,9 @@ hq:
Start: 0
Length: *
Tick: 80
bib: bib3
Start: 0
Length: *
nuk2:
idle:
@@ -186,6 +213,9 @@ nuk2:
Start: 0
Length: *
Tick: 80
bib: bib3
Start: 0
Length: *
hpad:
idle:
@@ -249,6 +279,9 @@ eye:
Start: 0
Length: *
Tick: 80
bib: bib3
Start: 0
Length: *
tmpl:
idle:
@@ -267,6 +300,9 @@ tmpl:
Start: 0
Length: *
Tick: 60
bib: bib2
Start: 0
Length: *
obli:
idle:

View File

@@ -6,7 +6,6 @@
Dimensions: 3,2
Adjacent: 4
Bib:
Sprite: bib3x
Buildable:
Queue: Building
BuildPaletteOrder: 1000
@@ -54,7 +53,6 @@
Footprint: xx xx
Dimensions: 2,2
Bib:
Sprite: bib2x
Health:
HP: 400
Armor:
@@ -83,7 +81,6 @@
Footprint: =x xx
Dimensions: 2,2
Bib:
Sprite: bib2x
Health:
HP: 800
Armor:
@@ -126,7 +123,6 @@
Footprint: xxx x==
Dimensions: 3,2
Bib:
Sprite: bib3x
Health:
HP: 900
Armor:
@@ -201,7 +197,6 @@
Footprint: xxx xx=
Dimensions: 3,2
Bib:
Sprite: bib3x
Health:
HP: 750
Armor:
@@ -240,7 +235,6 @@
Footprint: _x_ xxx =xx
Dimensions: 3,3
Bib:
Sprite: bib3x
Health:
HP: 1500
Armor:
@@ -281,7 +275,6 @@
Footprint: xxx xxx
Dimensions: 3,2
Bib:
Sprite: bib3x
Health:
HP: 1000
Armor:
@@ -312,7 +305,6 @@
Footprint: xxx x=x =x=
Dimensions: 3,3
Bib:
Sprite: bib3x
Health:
HP: 1000
Armor:
@@ -551,7 +543,6 @@ REPAIR:
Footprint: _x_ xxx xxx
Dimensions: 3,3
Bib:
Sprite: bib3x
Health:
HP: 1500
Armor:
@@ -593,7 +584,6 @@ RESEARCH:
Footprint: xxx xxx
Dimensions: 3,2
Bib:
Sprite: bib3x
Health:
HP: 1000
Armor:
@@ -622,7 +612,6 @@ RESEARCH:
Footprint: _x_ xxx =xx
Dimensions: 3,3
Bib:
Sprite: bib3x
Health:
HP: 2000
Armor:
@@ -670,8 +659,6 @@ PALACEC:
Building:
Footprint: xxx xxx
Dimensions: 3,2
Bib:
Sprite: bib3x
RenderBuilding:
HasMakeAnimation: false

View File

@@ -354,7 +354,6 @@ World:
Country@Ordos:
Name: Ordos
Race: ordos
BibLayer:
DomainIndex:
ResourceLayer:
ResourceClaimLayer:

View File

@@ -54,6 +54,9 @@ conyarda:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
#build: cranea
# Start: 0
# Length: 14
@@ -101,6 +104,9 @@ starporta:
make: starportmake
Start: 0
Length: *
bib: bib3x
Start: 0
Length: *
pwra:
idle:
@@ -112,6 +118,9 @@ pwra:
Length: *
damaged-idle:
Start: 6
bib: bib2x
Start: 0
Length: *
barra:
idle:
@@ -121,6 +130,9 @@ barra:
Length: *
damaged-idle:
Start: 1
bib: bib2x
Start: 0
Length: *
radara:
idle:
@@ -130,6 +142,9 @@ radara:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
refa:
idle:
@@ -150,6 +165,9 @@ refa:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
siloa:
idle:
@@ -170,6 +188,9 @@ hightecha:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
research:
idle:
@@ -183,6 +204,9 @@ research:
Start: 20
Length: 20
Tick: 80
bib: bib3x
Start: 0
Length: *
palacea:
idle:
@@ -192,7 +216,9 @@ palacea:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
lighta:
idle:
@@ -213,6 +239,9 @@ lighta:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
heavya:
idle:
@@ -233,6 +262,9 @@ heavya:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
conyardh:
idle:
@@ -242,6 +274,9 @@ conyardh:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
starporth:
idle:
@@ -260,6 +295,9 @@ starporth:
make: starportmake
Start: 0
Length: *
bib: bib3x
Start: 0
Length: *
pwrh:
idle:
@@ -271,6 +309,9 @@ pwrh:
Length: *
damaged-idle:
Start: 6
bib: bib2x
Start: 0
Length: *
barrh:
idle:
@@ -280,6 +321,9 @@ barrh:
Length: *
damaged-idle:
Start: 1
bib: bib2x
Start: 0
Length: *
radarh:
idle:
@@ -289,6 +333,9 @@ radarh:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
refh:
idle:
@@ -309,6 +356,9 @@ refh:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
siloh:
idle:
@@ -329,6 +379,9 @@ hightechh:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
palaceh:
idle:
@@ -346,6 +399,9 @@ palaceh:
Start: 8
Length: 6
Tick: 160
bib: bib3x
Start: 0
Length: *
lighth:
idle:
@@ -366,6 +422,9 @@ lighth:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
heavyh:
idle:
@@ -386,6 +445,9 @@ heavyh:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
conyardo:
idle:
@@ -395,6 +457,9 @@ conyardo:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
starporto:
idle:
@@ -413,6 +478,9 @@ starporto:
make: starportmake
Start: 0
Length: *
bib: bib3x
Start: 0
Length: *
pwro:
idle:
@@ -424,6 +492,9 @@ pwro:
Length: *
damaged-idle:
Start: 6
bib: bib2x
Start: 0
Length: *
barro:
idle:
@@ -433,6 +504,9 @@ barro:
Length: *
damaged-idle:
Start: 1
bib: bib2x
Start: 0
Length: *
radaro:
idle:
@@ -442,6 +516,9 @@ radaro:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
refo:
idle:
@@ -462,6 +539,9 @@ refo:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
siloo:
idle:
@@ -482,6 +562,9 @@ hightecho:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
palaceo:
idle:
@@ -491,7 +574,9 @@ palaceo:
Length: *
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
lighto:
idle:
@@ -512,6 +597,9 @@ lighto:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
heavyo:
idle:
@@ -532,12 +620,18 @@ heavyo:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *
palacec:
idle:
Start: 0
damaged-idle:
Start: 1
bib: bib3x
Start: 0
Length: *
starportc:
idle:
@@ -556,6 +650,9 @@ starportc:
make: starportmake
Start: 0
Length: *
bib: bib3x
Start: 0
Length: *
heavyc:
idle:
@@ -576,3 +673,6 @@ heavyc:
Start: 1
damaged-idle-top:
Start: 2
bib: bib3x
Start: 0
Length: *

View File

@@ -521,7 +521,6 @@ Rules:
Armor:
Type: Wood
Bib:
Sprite: bib3
RevealsShroud:
Range: 3
Capturable:

View File

@@ -69,7 +69,6 @@ FCOM:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
HOSP:
Inherits: ^TechBuilding
@@ -301,7 +300,6 @@ MISS:
Tooltip:
Name: Technology Center
Bib:
Sprite: bib2
BIO:
Inherits: ^TechBuilding
@@ -321,7 +319,6 @@ OILB:
Health:
HP: 1000
Bib:
Sprite: bib3
RevealsShroud:
Range: 3
Capturable:

View File

@@ -378,7 +378,6 @@ DOME:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
ProvidesRadar:
IronCurtainable:
Infiltratable:
@@ -853,7 +852,6 @@ ATEK:
RevealsShroud:
Range: 10
Bib:
Sprite: bib3
IronCurtainable:
GpsPower:
Image: gpssicon
@@ -890,7 +888,6 @@ WEAP:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
-RenderBuilding:
RenderBuildingWarFactory:
RallyPoint:
@@ -920,7 +917,6 @@ FACT:
RevealsShroud:
Range: 5
Bib:
Sprite: bib2
Production:
Produces: Building,Defense
IronCurtainable:
@@ -964,7 +960,6 @@ PROC:
RevealsShroud:
Range: 6
Bib:
Sprite: bib2
OreRefinery:
StoresOre:
PipCount: 17
@@ -1040,7 +1035,6 @@ HPAD:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
Exit@1:
SpawnOffset: 0,-6
ExitCell: 0,0
@@ -1126,7 +1120,6 @@ POWR:
RevealsShroud:
Range: 4
Bib:
Sprite: bib3
IronCurtainable:
DeadBuildingState:
@@ -1156,7 +1149,6 @@ APWR:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
IronCurtainable:
DeadBuildingState:
@@ -1186,7 +1178,6 @@ STEK:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
IronCurtainable:
BARR:
@@ -1213,7 +1204,6 @@ BARR:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
RallyPoint:
Exit@1:
SpawnOffset: -4,19
@@ -1251,7 +1241,6 @@ TENT:
RevealsShroud:
Range: 5
Bib:
Sprite: bib3
RallyPoint:
Exit@1:
SpawnOffset: -1,19
@@ -1333,7 +1322,6 @@ FACF:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
RenderBuilding:
Image: FACT
Fake:
@@ -1363,7 +1351,6 @@ WEAF:
RevealsShroud:
Range: 4
Bib:
Sprite: bib2
-RenderBuilding:
RenderBuildingWarFactory:
Image: WEAP
@@ -1456,7 +1443,6 @@ DOMF:
RevealsShroud:
Range: 4
Bib:
Sprite: bib3
RenderBuilding:
Image: DOME
Fake:

View File

@@ -610,7 +610,6 @@ World:
Country@1:
Name: Soviet
Race: soviet
BibLayer:
DomainIndex:
ResourceLayer:
ResourceClaimLayer:

View File

@@ -6,6 +6,9 @@ fcom:
make: fcommake
Start: 0
Length: *
bib: bib3
Start: 0
Length: *
hosp:
idle:
@@ -35,7 +38,9 @@ oilb:
Length: *
make:
Start: 0
bib: bib3
Start: 0
Length: *
fact:
idle:
Start: 0
@@ -52,6 +57,9 @@ fact:
Length: 25
dead: factdead
Start: 0
bib: bib2
Start: 0
Length: *
proc:
idle:
@@ -63,6 +71,9 @@ proc:
Length: *
dead: procdead
Start: 0
bib: bib2
Start: 0
Length: *
silo:
idle: silo2
@@ -85,6 +96,9 @@ powr:
Length: *
dead: powrdead
Start: 0
bib: bib3
Start: 0
Length: *
apwr:
idle:
@@ -96,6 +110,9 @@ apwr:
Length: *
dead: apwrdead
Start: 0
bib: bib2
Start: 0
Length: *
barr:
idle:
@@ -107,6 +124,9 @@ barr:
make: barrmake
Start: 0
Length: *
bib: bib3
Start: 0
Length: *
tent:
idle:
@@ -118,6 +138,9 @@ tent:
make: tentmake
Start: 0
Length: *
bib: bib3
Start: 0
Length: *
kenn:
idle:
@@ -136,6 +159,9 @@ dome:
make: domemake
Start: 0
Length: *
bib: bib3
Start: 0
Length: *
atek:
idle:
@@ -149,6 +175,9 @@ atek:
Start: 0
Length: *
Offset: -4,0
bib: bib3
Start: 0
Length: *
stek:
idle:
@@ -158,6 +187,9 @@ stek:
make: stekmake
Start: 0
Length: *
bib: bib2
Start: 0
Length: *
weap:
idle:
@@ -177,6 +209,9 @@ weap:
Start: 0
damaged-idle-top: weap2
Start: 4
bib: bib2
Start: 0
Length: *
hpad:
idle:
@@ -196,6 +231,9 @@ hpad:
make: hpadmake
Start: 0
Length: *
bib: bib3
Start: 0
Length: *
afld:
idle: afldidle
@@ -436,6 +474,9 @@ miss:
make: missmake
Start: 0
Length: *
bib: bib2
Start: 0
Length: *
brik:
idle: