Renormalize line endings and fix copyright headers again.

This commit is contained in:
Paul Chote
2011-04-07 21:15:42 +12:00
parent 1a49b46af1
commit b0425aff3b
144 changed files with 8076 additions and 7746 deletions

View File

@@ -1,61 +1,71 @@
using System;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Network
{
class FrameData
{
public struct ClientOrder
{
public int Client;
public Order Order;
}
readonly Dictionary<int, int> clientQuitTimes = new Dictionary<int, int>();
readonly Dictionary<int, Dictionary<int, byte[]>> framePackets = new Dictionary<int, Dictionary<int, byte[]>>();
public IEnumerable<int> ClientsPlayingInFrame( int frame )
{
return clientQuitTimes
.Where( x => frame <= x.Value )
.Select( x => x.Key )
.OrderBy( x => x );
}
public void ClientQuit( int clientId, int lastClientFrame )
{
clientQuitTimes[clientId] = lastClientFrame;
}
public void AddFrameOrders( int clientId, int frame, byte[] orders )
{
var frameData = framePackets.GetOrAdd( frame );
frameData.Add( clientId, orders );
}
public bool IsReadyForFrame(int frame)
{
return !ClientsNotReadyForFrame(frame).Any();
}
public IEnumerable<int> ClientsNotReadyForFrame(int frame)
{
var frameData = framePackets.GetOrAdd(frame);
return ClientsPlayingInFrame(frame)
.Where(client => !frameData.ContainsKey(client));
}
public IEnumerable<ClientOrder> OrdersForFrame( World world, int frame )
{
var frameData = framePackets[ frame ];
var clientData = ClientsPlayingInFrame( frame )
.ToDictionary( k => k, v => frameData[ v ] );
return clientData
.SelectMany( x => x.Value
.ToOrderList( world )
.Select( o => new ClientOrder { Client = x.Key, Order = o } ) );
}
}
}
#region Copyright & License Information
/*
* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
namespace OpenRA.Network
{
class FrameData
{
public struct ClientOrder
{
public int Client;
public Order Order;
}
readonly Dictionary<int, int> clientQuitTimes = new Dictionary<int, int>();
readonly Dictionary<int, Dictionary<int, byte[]>> framePackets = new Dictionary<int, Dictionary<int, byte[]>>();
public IEnumerable<int> ClientsPlayingInFrame( int frame )
{
return clientQuitTimes
.Where( x => frame <= x.Value )
.Select( x => x.Key )
.OrderBy( x => x );
}
public void ClientQuit( int clientId, int lastClientFrame )
{
clientQuitTimes[clientId] = lastClientFrame;
}
public void AddFrameOrders( int clientId, int frame, byte[] orders )
{
var frameData = framePackets.GetOrAdd( frame );
frameData.Add( clientId, orders );
}
public bool IsReadyForFrame(int frame)
{
return !ClientsNotReadyForFrame(frame).Any();
}
public IEnumerable<int> ClientsNotReadyForFrame(int frame)
{
var frameData = framePackets.GetOrAdd(frame);
return ClientsPlayingInFrame(frame)
.Where(client => !frameData.ContainsKey(client));
}
public IEnumerable<ClientOrder> OrdersForFrame( World world, int frame )
{
var frameData = framePackets[ frame ];
var clientData = ClientsPlayingInFrame( frame )
.ToDictionary( k => k, v => frameData[ v ] );
return clientData
.SelectMany( x => x.Value
.ToOrderList( world )
.Select( o => new ClientOrder { Client = x.Key, Order = o } ) );
}
}
}