some more hax for the input
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@@ -56,6 +56,19 @@ namespace OpenRa
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public static float2 operator *( float2 a, float2 b ) { return new float2( a.X * b.X, a.Y * b.Y ); }
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public static float2 operator /( float2 a, float2 b ) { return new float2( a.X / b.X, a.Y / b.Y ); }
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public static bool operator ==(float2 me, float2 other) { return (me.X == other.X && me.Y == other.Y); }
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public static bool operator !=(float2 me, float2 other) { return !(me == other); }
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public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); }
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public override bool Equals(object obj)
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{
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if (obj == null)
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return false;
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float2 o = (float2)obj;
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return o == this;
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}
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public static readonly float2 Zero = new float2(0, 0);
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public static bool WithinEpsilon(float2 a, float2 b, float e)
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