Add Graphics.DisableGLDebugMessageCallback setting.
This commit is contained in:
@@ -171,6 +171,9 @@ namespace OpenRA
|
||||
[Desc("Disable separate OpenGL render thread on Windows operating systems.")]
|
||||
public bool DisableWindowsRenderThread = true;
|
||||
|
||||
[Desc("Disable the OpenGL debug message callback feature.")]
|
||||
public bool DisableGLDebugMessageCallback = false;
|
||||
|
||||
[Desc("Use OpenGL ES if both ES and regular OpenGL are available.")]
|
||||
public bool PreferGLES = false;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user