diff --git a/mods/ts/rules/defaults.yaml b/mods/ts/rules/defaults.yaml index 2a6ce41a4d..77aafc6e8a 100644 --- a/mods/ts/rules/defaults.yaml +++ b/mods/ts/rules/defaults.yaml @@ -221,6 +221,55 @@ Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall +^Tank: + AppearsOnRadar: + Mobile: + Crushes: wall, crate + TerrainSpeeds: + Clear: 90 + Rough: 70 + Road: 100 + Beach: 80 + Tiberium: 80 + BlueTiberium: 80 + ROT: 5 + SelectionDecorations: + Palette: pips + Selectable: + Voice: Vehicle + TargetableUnit: + TargetTypes: Ground + Repairable: + RepairBuildings: gadept + Passenger: + CargoType: Vehicle + AttackMove: + HiddenUnderFog: + GainsExperience: + ChevronPalette: ra + CostThreshold: 5, 10 + FirepowerModifier: 1.2, 1.5 + ArmorModifier: 1.2, 1.5 + SpeedModifier: 1.2, 1.5 + GivesExperience: + DrawLineToTarget: + ActorLostNotification: + ProximityCaptor: + Types: Vehicle + GivesBounty: + UpdatesPlayerStatistics: + CombatDebugOverlay: + Guard: + Guardable: + BodyOrientation: + CameraPitch: 90 + Huntable: + LuaScriptEvents: + ScriptTriggers: + Explodes: + Weapon: UnitExplodeSmall + EmptyWeapon: UnitExplodeSmall + ^Helicopter: AppearsOnRadar: UseLocation: yes diff --git a/mods/ts/rules/vehicles.yaml b/mods/ts/rules/vehicles.yaml index 921992ade0..6916020eab 100644 --- a/mods/ts/rules/vehicles.yaml +++ b/mods/ts/rules/vehicles.yaml @@ -88,6 +88,14 @@ HARV: SearchFromOrderRadius: 12 Mobile: Speed: 71 + Crushes: wall, crate + TerrainSpeeds: + Clear: 90 + Rough: 70 + Road: 100 + Beach: 70 + Tiberium: 80 + BlueTiberium: 80 Health: HP: 1000 SelfHealing: @@ -119,6 +127,13 @@ HVR: Hothey: v Mobile: Speed: 99 + TerrainSpeeds: + Clear: 100 + Rough: 100 + Road: 100 + Beach: 100 + Tiberium: 100 + BlueTiberium: 100 Health: HP: 230 Armor: @@ -139,7 +154,7 @@ HVR: WithVoxelTurret: 4TNK: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 1700 Tooltip: @@ -268,7 +283,7 @@ ICBM: NoTransformSounds: REPAIR: - Inherits: ^Vehicle + Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 70 @@ -296,7 +311,7 @@ REPAIR: WithVoxelBody: ART2: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 975 Tooltip: @@ -485,7 +500,7 @@ WINI: WithVoxelBody: MMCH: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 800 Tooltip: @@ -521,7 +536,7 @@ MMCH: AutoTarget: HMEC: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 3000 Tooltip: @@ -554,7 +569,7 @@ HMEC: WithVoxelWalkerBody: SMECH: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 500 Tooltip: @@ -647,7 +662,7 @@ BGGY: WithMuzzleFlash: SAPC: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 800 Tooltip: @@ -676,7 +691,7 @@ SAPC: WithVoxelBody: SUBTANK: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 750 Tooltip: @@ -705,7 +720,7 @@ SUBTANK: WithVoxelBody: SONIC: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 1300 Tooltip: @@ -737,7 +752,7 @@ SONIC: WithVoxelTurret: TTNK: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 800 Tooltip: @@ -767,7 +782,7 @@ TTNK: NoTransformSounds: STNK: - Inherits: ^Vehicle + Inherits: ^Tank Valued: Cost: 1100 Tooltip: