Overhaul cursor double setting.

This commit is contained in:
Paul Chote
2019-12-08 11:08:06 +00:00
committed by teinarss
parent 010fafc6d3
commit b0c65c5eb9
8 changed files with 48 additions and 34 deletions

View File

@@ -20,6 +20,7 @@ namespace OpenRA.Graphics
{
public readonly IReadOnlyDictionary<string, CursorSequence> Cursors;
public readonly IReadOnlyDictionary<string, ImmutablePalette> Palettes;
public readonly bool DoubleCursorSize;
public CursorProvider(ModData modData)
{
@@ -47,9 +48,10 @@ namespace OpenRA.Graphics
cursors.Add(sequence.Key, new CursorSequence(frameCache, sequence.Key, s.Key, s.Value.Value, sequence.Value));
Cursors = cursors.AsReadOnly();
}
public static bool CursorViewportZoomed { get { return Game.Settings.Graphics.CursorDouble && Game.Settings.Graphics.PixelDouble; } }
// Cursor size changes are applied on game start
DoubleCursorSize = Game.Settings.Graphics.CursorDouble;
}
public bool HasCursorSequence(string cursor)
{